
[object]
Position = 0, 0, 0
states = ...\LCD\LCDLAMPNull.b3d, ...\LCD\WTT.b3d
Statefunction = Pluginstate[51]
TextureShiftYFunction = 0.25 * floor[mod[Time * 0.3, 4]]

[object]
Position = 0, 0, 0
states = ...\LCD\LCDLAMPNull.b3d, ...\LCD\LST.b3d
Statefunction = Pluginstate[104]
TextureShiftYFunction = 0.25 * floor[mod[Time * 0.3, 4]]

[object]
Position = 0, 0, 0
states = ...\LCD\LCDLAMPNull.b3d, ...\LCD\LCDLAMP01.b3d
StateFunction = Pluginstate[51] & Pluginstate [104]