;Moved with BVE File Converter

;------------------------
;Front pantograph gates
;------------------------
CreateMeshBuilder,
AddVertex, 1.22 ,  1.15 , -7.98 ,
AddVertex, 1.22 ,  2.3 , -7.98 ,
AddVertex, 1.31 ,  2.3 , -7.98 ,
AddVertex, 1.31 ,  1.15 , -7.98 ,
AddVertex, 1.22 ,  1.15 , -7.995 ,
AddVertex, 1.22 ,  2.3 , -7.995 ,
AddVertex, 1.31 ,  2.3 , -7.995 ,
AddVertex, 1.31 ,  1.15 , -7.995 ,
Addface,3,2,1,0,
Addface,5,4,0,1,
Addface,4,5,6,7,
Addface,2,3,7,6,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.22 ,  1.15 , -7.98 ,
AddVertex,-1.22 ,  2.3 , -7.98 ,
AddVertex,-1.31 ,  2.3 , -7.98 ,
AddVertex,-1.31 ,  1.15 , -7.98 ,
AddVertex,-1.22 ,  1.15 , -7.995 ,
AddVertex,-1.22 ,  2.3 , -7.995 ,
AddVertex,-1.31 ,  2.3 , -7.995 ,
AddVertex,-1.31 ,  1.15 , -7.995 ,
Addface,0,1,2,3,
Addface,1,0,4,5,
Addface,7,6,5,4,
Addface,6,7,3,2,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.15 ,  2.02 , -7.93 ,
AddVertex, 0.8 ,  2.02 , -7.78 ,
AddVertex, 0.8 ,  2.08 , -7.78 ,
AddVertex, 1.15 ,  2.08 , -7.93 ,
AddVertex, 1.22 ,  2.125 , -7.98 ,
AddVertex, 1.22 ,  1.975 , -7.98 ,
Addface2,0,1,2,3,4,5,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.22 ,  2.125 , -7.98 ,
AddVertex,-1.22 ,  1.975 , -7.98 ,
AddVertex,-1.15 ,  2.02 , -7.93 ,
AddVertex,-0.8 ,  2.02 , -7.78 ,
AddVertex,-0.8 ,  2.08 , -7.78 ,
AddVertex,-1.15 ,  2.08 , -7.93 ,
Addface2,5,4,3,2,1,0,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.15 ,  1.37 , -7.93 ,
AddVertex, 0.8 ,  1.37 , -7.78 ,
AddVertex, 0.8 ,  1.43 , -7.78 ,
AddVertex, 1.15 ,  1.43 , -7.93 ,
AddVertex, 1.22 ,  1.475 , -7.98 ,
AddVertex, 1.22 ,  1.325 , -7.98 ,
Addface2,0,1,2,3,4,5,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.22 ,  1.475 , -7.98 ,
AddVertex,-1.22 ,  1.325 , -7.98 ,
AddVertex,-1.15 ,  1.37 , -7.93 ,
AddVertex,-0.8 ,  1.37 , -7.78 ,
AddVertex,-0.8 ,  1.43 , -7.78 ,
AddVertex,-1.15 ,  1.43 , -7.93 ,
Addface2,5,4,3,2,1,0,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.31 ,  2.1 , -7.98 ,
AddVertex, 1.31 ,  1.4 , -7.63 ,
AddVertex, 1.31 ,  1.35 , -7.63 ,
AddVertex, 1.31 ,  2.05 , -7.98 ,
AddVertex, 1.31 ,  2.1 , -7.63 ,
AddVertex, 1.31 ,  1.4 , -7.98 ,
AddVertex, 1.31 ,  1.35 , -7.98 ,
AddVertex, 1.31 ,  2.05 , -7.63 ,
AddVertex, 1.31 ,  2.1 , -7.805 ,
AddVertex, 1.31 ,  1.75 , -7.63 ,
AddVertex, 1.31 ,  1.7 , -7.63 ,
AddVertex, 1.31 ,  2.05 , -7.805 ,
AddVertex, 1.31 ,  1.4 , -7.805 ,
AddVertex, 1.31 ,  1.75 , -7.63 ,
AddVertex, 1.31 ,  1.7 , -7.63 ,
AddVertex, 1.31 ,  1.35 , -7.805 ,
AddVertex, 1.31 ,  1.75 , -7.98 ,
AddVertex, 1.31 ,  2.1 , -7.805 ,
AddVertex, 1.31 ,  2.05 , -7.805 ,
AddVertex, 1.31 ,  1.7 , -7.98 ,
AddVertex, 1.31 ,  1.75 , -7.98 ,
AddVertex, 1.31 ,  1.4 , -7.805 ,
AddVertex, 1.31 ,  1.35 , -7.805 ,
AddVertex, 1.31 ,  1.7 , -7.98 ,

Addface2,0,1,2,3,
Addface2,4,5,6,7,
Addface2,8,9,10,11,
Addface2,12,13,14,15,
Addface2,16,17,18,19,
Addface2,20,21,22,23,

SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.31 ,  2.1 , -7.98 ,
AddVertex,-1.31 ,  1.4 , -7.63 ,
AddVertex,-1.31 ,  1.35 , -7.63 ,
AddVertex,-1.31 ,  2.05 , -7.98 ,
AddVertex,-1.31 ,  2.1 , -7.63 ,
AddVertex,-1.31 ,  1.4 , -7.98 ,
AddVertex,-1.31 ,  1.35 , -7.98 ,
AddVertex,-1.31 ,  2.05 , -7.63 ,
AddVertex,-1.31 ,  2.1 , -7.805 ,
AddVertex,-1.31 ,  1.75 , -7.63 ,
AddVertex,-1.31 ,  1.7 , -7.63 ,
AddVertex,-1.31 ,  2.05 , -7.805 ,
AddVertex,-1.31 ,  1.4 , -7.805 ,
AddVertex,-1.31 ,  1.75 , -7.63 ,
AddVertex,-1.31 ,  1.7 , -7.63 ,
AddVertex,-1.31 ,  1.35 , -7.805 ,
AddVertex,-1.31 ,  1.75 , -7.98 ,
AddVertex,-1.31 ,  2.1 , -7.805 ,
AddVertex,-1.31 ,  2.05 , -7.805 ,
AddVertex,-1.31 ,  1.7 , -7.98 ,
AddVertex,-1.31 ,  1.75 , -7.98 ,
AddVertex,-1.31 ,  1.4 , -7.805 ,
AddVertex,-1.31 ,  1.35 , -7.805 ,
AddVertex,-1.31 ,  1.7 , -7.98 ,

Addface2,0,1,2,3,
Addface2,4,5,6,7,
Addface2,8,9,10,11,
Addface2,12,13,14,15,
Addface2,16,17,18,19,
Addface2,20,21,22,23,

SetColor,192,192,192,

;-----------------------
;Rear Pantograph gates
;-----------------------
GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.31 ,  2.1 ,  6.98 ,
AddVertex,-1.31 ,  1.4 ,  6.63 ,
AddVertex,-1.31 ,  1.35 ,  6.63 ,
AddVertex,-1.31 ,  2.05 ,  6.98 ,
AddVertex,-1.31 ,  2.1 ,  6.63 ,
AddVertex,-1.31 ,  1.4 ,  6.98 ,
AddVertex,-1.31 ,  1.35 ,  6.98 ,
AddVertex,-1.31 ,  2.05 ,  6.63 ,
AddVertex,-1.31 ,  2.1 ,  6.805 ,
AddVertex,-1.31 ,  1.75 ,  6.63 ,
AddVertex,-1.31 ,  1.7 ,  6.63 ,
AddVertex,-1.31 ,  2.05 ,  6.805 ,
AddVertex,-1.31 ,  1.4 ,  6.805 ,
AddVertex,-1.31 ,  1.75 ,  6.63 ,
AddVertex,-1.31 ,  1.7 ,  6.63 ,
AddVertex,-1.31 ,  1.35 ,  6.805 ,
AddVertex,-1.31 ,  1.75 ,  6.98 ,
AddVertex,-1.31 ,  2.1 ,  6.805 ,
AddVertex,-1.31 ,  2.05 ,  6.805 ,
AddVertex,-1.31 ,  1.7 ,  6.98 ,
AddVertex,-1.31 ,  1.75 ,  6.98 ,
AddVertex,-1.31 ,  1.4 ,  6.805 ,
AddVertex,-1.31 ,  1.35 ,  6.805 ,
AddVertex,-1.31 ,  1.7 ,  6.98 ,

Addface2,0,1,2,3,
Addface2,4,5,6,7,
Addface2,8,9,10,11,
Addface2,12,13,14,15,
Addface2,16,17,18,19,
Addface2,20,21,22,23,

SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.31 ,  2.1 ,  6.98 ,
AddVertex, 1.31 ,  1.4 ,  6.63 ,
AddVertex, 1.31 ,  1.35 ,  6.63 ,
AddVertex, 1.31 ,  2.05 ,  6.98 ,
AddVertex, 1.31 ,  2.1 ,  6.63 ,
AddVertex, 1.31 ,  1.4 ,  6.98 ,
AddVertex, 1.31 ,  1.35 ,  6.98 ,
AddVertex, 1.31 ,  2.05 ,  6.63 ,
AddVertex, 1.31 ,  2.1 ,  6.805 ,
AddVertex, 1.31 ,  1.75 ,  6.63 ,
AddVertex, 1.31 ,  1.7 ,  6.63 ,
AddVertex, 1.31 ,  2.05 ,  6.805 ,
AddVertex, 1.31 ,  1.4 ,  6.805 ,
AddVertex, 1.31 ,  1.75 ,  6.63 ,
AddVertex, 1.31 ,  1.7 ,  6.63 ,
AddVertex, 1.31 ,  1.35 ,  6.805 ,
AddVertex, 1.31 ,  1.75 ,  6.98 ,
AddVertex, 1.31 ,  2.1 ,  6.805 ,
AddVertex, 1.31 ,  2.05 ,  6.805 ,
AddVertex, 1.31 ,  1.7 ,  6.98 ,
AddVertex, 1.31 ,  1.75 ,  6.98 ,
AddVertex, 1.31 ,  1.4 ,  6.805 ,
AddVertex, 1.31 ,  1.35 ,  6.805 ,
AddVertex, 1.31 ,  1.7 ,  6.98 ,

Addface2,0,1,2,3,
Addface2,4,5,6,7,
Addface2,8,9,10,11,
Addface2,12,13,14,15,
Addface2,16,17,18,19,
Addface2,20,21,22,23,

SetColor,192,192,192,


GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.22 ,  1.15 ,  6.995 ,
AddVertex, 1.22 ,  2.3 ,  6.995 ,
AddVertex, 1.31 ,  2.3 ,  6.995 ,
AddVertex, 1.31 ,  1.15 ,  6.995 ,
AddVertex, 1.22 ,  1.15 ,  6.98 ,
AddVertex, 1.22 ,  2.3 ,  6.98 ,
AddVertex, 1.31 ,  2.3 ,  6.98 ,
AddVertex, 1.31 ,  1.15 ,  6.98 ,
Addface,3,2,1,0,
Addface,5,4,0,1,
Addface,4,5,6,7,
Addface,2,3,7,6,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.22 ,  1.15 ,  6.995 ,
AddVertex,-1.22 ,  2.3 ,  6.995 ,
AddVertex,-1.31 ,  2.3 ,  6.995 ,
AddVertex,-1.31 ,  1.15 ,  6.995 ,
AddVertex,-1.22 ,  1.15 ,  6.98 ,
AddVertex,-1.22 ,  2.3 ,  6.98 ,
AddVertex,-1.31 ,  2.3 ,  6.98 ,
AddVertex,-1.31 ,  1.15 ,  6.98 ,
Addface,0,1,2,3,
Addface,1,0,4,5,
Addface,7,6,5,4,
Addface,6,7,3,2,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.15 ,  2.02 ,  6.93 ,
AddVertex, 0.8 ,  2.02 ,  6.78 ,
AddVertex, 0.8 ,  2.08 ,  6.78 ,
AddVertex, 1.15 ,  2.08 ,  6.93 ,
AddVertex, 1.22 ,  2.125 ,  6.98 ,
AddVertex, 1.22 ,  1.975 ,  6.98 ,
Addface2,0,1,2,3,4,5,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.22 ,  2.125 ,  6.98 ,
AddVertex,-1.22 ,  1.975 ,  6.98 ,
AddVertex,-1.15 ,  2.02 ,  6.93 ,
AddVertex,-0.8 ,  2.02 ,  6.78 ,
AddVertex,-0.8 ,  2.08 ,  6.78 ,
AddVertex,-1.15 ,  2.08 ,  6.93 ,
Addface2,5,4,3,2,1,0,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.15 ,  1.37 ,  6.93 ,
AddVertex, 0.8 ,  1.37 ,  6.78 ,
AddVertex, 0.8 ,  1.43 ,  6.78 ,
AddVertex, 1.15 ,  1.43 ,  6.93 ,
AddVertex, 1.22 ,  1.475 ,  6.98 ,
AddVertex, 1.22 ,  1.325 ,  6.98 ,
Addface2,0,1,2,3,4,5,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.22 ,  1.475 ,  6.98 ,
AddVertex,-1.22 ,  1.325 ,  6.98 ,
AddVertex,-1.15 ,  1.37 ,  6.93 ,
AddVertex,-0.8 ,  1.37 ,  6.78 ,
AddVertex,-0.8 ,  1.43 ,  6.78 ,
AddVertex,-1.15 ,  1.43 ,  6.93 ,
Addface2,5,4,3,2,1,0,
SetColor,192,192,192,



;--------------------------------------------------------------------------
;Exterior(Roof)
;--------------------------------------------------------------------------
CreateMeshBuilder,
AddVertex, 0.25, 3.7, 6.63,
AddVertex, 0.25, 3.7,-7.63,
AddVertex,-0.25, 3.7,-7.63,
AddVertex,-0.25, 3.7, 6.63,
AddFace, 0, 1, 2, 3,

GenerateNormals,

LoadTexture,top roof.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,



CreateMeshBuilder,
AddVertex, 0.25, 3.70,-7.63,
AddVertex, 0.25, 3.70, 6.63,
AddVertex, 0.40, 3.68, 6.63,
AddVertex, 0.40, 3.68,-7.63,

AddVertex, 0.40, 3.68,-7.63,
AddVertex, 0.40, 3.68, 6.63,
AddVertex, 0.54, 3.65, 6.63,
AddVertex, 0.54, 3.65,-7.63,

AddVertex, 0.54, 3.65,-7.63,
AddVertex, 0.54, 3.65, 6.63,
AddVertex, 0.68, 3.60, 6.63,
AddVertex, 0.68, 3.60,-7.63,

AddVertex, 0.68, 3.60,-7.63,
AddVertex, 0.68, 3.60, 6.63,
AddVertex, 0.82, 3.53, 6.63,
AddVertex, 0.82, 3.53,-7.63,

AddVertex, 0.82, 3.530,-7.63,
AddVertex, 0.82, 3.530, 6.63,
AddVertex, 0.95, 3.445, 6.63,
AddVertex, 0.95, 3.445,-7.63,

AddVertex, 0.95, 3.445,-7.63,
AddVertex, 0.95, 3.445, 6.63,
AddVertex, 1.08, 3.350, 6.63,
AddVertex, 1.08, 3.350,-7.63,

AddVertex, 1.08, 3.35,-7.63,
AddVertex, 1.08, 3.35, 6.63,
AddVertex, 1.20, 3.23, 6.63,
AddVertex, 1.20, 3.23,-7.63,

AddVertex, 1.20, 3.23,-7.63,
AddVertex, 1.20, 3.23, 6.63,
AddVertex, 1.31, 3.10, 6.63,
AddVertex, 1.31, 3.10,-7.63,

AddFace, 0, 1, 2, 3,
AddFace, 4, 5, 6, 7,
AddFace, 8, 9,10,11,
AddFace,12,13,14,15,
AddFace,16,17,18,19,
AddFace,20,21,22,23,
AddFace,24,25,26,27,
AddFace,28,29,30,31,

GenerateNormals,

LoadTexture,R62Aroof curve.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 0.125,
SetTextureCoordinates,3, 0, 0.125,

SetTextureCoordinates,4, 0, 0.125,
SetTextureCoordinates,5, 1, 0.125,
SetTextureCoordinates,6, 1, 0.25,
SetTextureCoordinates,7, 0, 0.25,

SetTextureCoordinates,8, 0, 0.25,
SetTextureCoordinates,9, 1, 0.25,
SetTextureCoordinates,10, 1, 0.375,
SetTextureCoordinates,11, 0, 0.375,

SetTextureCoordinates,12, 0, 0.375,
SetTextureCoordinates,13, 1, 0.375,
SetTextureCoordinates,14, 1, 0.5,
SetTextureCoordinates,15, 0, 0.5,

SetTextureCoordinates,16, 0, 0.5,
SetTextureCoordinates,17, 1, 0.5,
SetTextureCoordinates,18, 1, 0.625,
SetTextureCoordinates,19, 0, 0.625,

SetTextureCoordinates,20, 0, 0.625,
SetTextureCoordinates,21, 1, 0.625,
SetTextureCoordinates,22, 1, 0.75,
SetTextureCoordinates,23, 0, 0.75,

SetTextureCoordinates,24, 0, 0.75,
SetTextureCoordinates,25, 1, 0.75,
SetTextureCoordinates,26, 1, 0.875,
SetTextureCoordinates,27, 0, 0.875,

SetTextureCoordinates,28, 0, 0.875,
SetTextureCoordinates,29, 1, 0.875,
SetTextureCoordinates,30, 1, 1,
SetTextureCoordinates,31, 0, 1,



CreateMeshBuilder,
AddVertex, -0.25, 3.70, 6.63,
AddVertex, -0.25, 3.70,-7.63,
AddVertex, -0.40, 3.68,-7.63,
AddVertex, -0.40, 3.68, 6.63,

AddVertex, -0.40, 3.68, 6.63,
AddVertex, -0.40, 3.68,-7.63,
AddVertex, -0.54, 3.65,-7.63,
AddVertex, -0.54, 3.65, 6.63,

AddVertex, -0.54, 3.65, 6.63,
AddVertex, -0.54, 3.65,-7.63,
AddVertex, -0.68, 3.60,-7.63,
AddVertex, -0.68, 3.60, 6.63,

AddVertex, -0.68, 3.60, 6.63,
AddVertex, -0.68, 3.60,-7.63,
AddVertex, -0.82, 3.53,-7.63,
AddVertex, -0.82, 3.53, 6.63,

AddVertex, -0.82, 3.530, 6.63,
AddVertex, -0.82, 3.530,-7.63,
AddVertex, -0.95, 3.445,-7.63,
AddVertex, -0.95, 3.445, 6.63,

AddVertex, -0.95, 3.445, 6.63,
AddVertex, -0.95, 3.445,-7.63,
AddVertex, -1.08, 3.350,-7.63,
AddVertex, -1.08, 3.350, 6.63,

AddVertex, -1.08, 3.35, 6.63,
AddVertex, -1.08, 3.35,-7.63,
AddVertex, -1.20, 3.23,-7.63,
AddVertex, -1.20, 3.23, 6.63,

AddVertex, -1.20, 3.23, 6.63,
AddVertex, -1.20, 3.23,-7.63,
AddVertex, -1.31, 3.10,-7.63,
AddVertex, -1.31, 3.10, 6.63,

AddFace, 0, 1, 2, 3,
AddFace, 4, 5, 6, 7,
AddFace, 8, 9,10,11,
AddFace,12,13,14,15,
AddFace,16,17,18,19,
AddFace,20,21,22,23,
AddFace,24,25,26,27,
AddFace,28,29,30,31,

GenerateNormals,

LoadTexture,R62Aroof curve.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 0.125,
SetTextureCoordinates,3, 0, 0.125,

SetTextureCoordinates,4, 0, 0.125,
SetTextureCoordinates,5, 1, 0.125,
SetTextureCoordinates,6, 1, 0.25,
SetTextureCoordinates,7, 0, 0.25,

SetTextureCoordinates,8, 0, 0.25,
SetTextureCoordinates,9, 1, 0.25,
SetTextureCoordinates,10, 1, 0.375,
SetTextureCoordinates,11, 0, 0.375,

SetTextureCoordinates,12, 0, 0.375,
SetTextureCoordinates,13, 1, 0.375,
SetTextureCoordinates,14, 1, 0.5,
SetTextureCoordinates,15, 0, 0.5,

SetTextureCoordinates,16, 0, 0.5,
SetTextureCoordinates,17, 1, 0.5,
SetTextureCoordinates,18, 1, 0.625,
SetTextureCoordinates,19, 0, 0.625,

SetTextureCoordinates,20, 0, 0.625,
SetTextureCoordinates,21, 1, 0.625,
SetTextureCoordinates,22, 1, 0.75,
SetTextureCoordinates,23, 0, 0.75,

SetTextureCoordinates,24, 0, 0.75,
SetTextureCoordinates,25, 1, 0.75,
SetTextureCoordinates,26, 1, 0.875,
SetTextureCoordinates,27, 0, 0.875,

SetTextureCoordinates,28, 0, 0.875,
SetTextureCoordinates,29, 1, 0.875,
SetTextureCoordinates,30, 1, 1,
SetTextureCoordinates,31, 0, 1,
;--------------------------------------------------------------------------



;-------------
;Front end
;-------------
GenerateNormals,

CreateMeshBuilder,

AddVertex,-1.31 ,  3.1 , -7.63 ,
AddVertex,-0.44 ,  3.1 , -7.88 ,
AddVertex,-0.44 ,  0 , -7.88 ,
AddVertex,-1.31 ,  0 , -7.63 ,

AddVertex,-0.44 ,  3.1 , -7.88 ,
AddVertex, 0.44 ,  3.1 , -7.88 ,
AddVertex, 0.44 ,  0 , -7.88 ,
AddVertex,-0.44 ,  0 , -7.88 ,

AddVertex, 0.44 ,  3.1 , -7.88 ,
AddVertex, 1.31 ,  3.1 , -7.63 ,
AddVertex, 1.31 ,  0 , -7.63 ,
AddVertex, 0.44 ,  0 , -7.88 ,

AddVertex, 1.31 ,  3.1 , -7.63 ,
AddVertex, 0.44 ,  3.1 , -7.88 ,
AddVertex,-0.44 ,  3.1 , -7.88 ,
AddVertex,-1.31 ,  3.1 , -7.63 ,



AddVertex,-1.31, 3.71, -7.63,
AddVertex, 1.31, 3.71, -7.63,
AddVertex, 1.31, 3.10, -7.63,
AddVertex,-1.31, 3.10, -7.63,



AddFace2,0,1,2,3,
AddFace2,4,5,6,7,
AddFace2,8,9,10,11,
AddFace2,12,13,14,15,



AddFace2,16,17,18,19



GenerateNormals,

LoadTexture,untitled.bmp,
SetTextureCoordinates,0, 0.00, .125,
SetTextureCoordinates,1, 0.34, .125,
SetTextureCoordinates,2, 0.34, 1,
SetTextureCoordinates,3, 0.00, 1,

SetTextureCoordinates,4, 0.35, .125,
SetTextureCoordinates,5, 0.66, .125,
SetTextureCoordinates,6, 0.66, 1,
SetTextureCoordinates,7, 0.35, 1,

SetTextureCoordinates,8, 0.67, .125,
SetTextureCoordinates,9, 1.00, .125,
SetTextureCoordinates,10, 1.00, 1,
SetTextureCoordinates,11, 0.67, 1,

SetTextureCoordinates,12, 1.00, .125,
SetTextureCoordinates,13, 0.67, .125,
SetTextureCoordinates,14, 0.35, .125,
SetTextureCoordinates,15, 0.00, .125,



SetTextureCoordinates,16, 0, 0
SetTextureCoordinates,17, 1, 0
SetTextureCoordinates,18, 1, .125
SetTextureCoordinates,19, 0, .125



SetDecalTransparentColor,0, 0, 255,



;---------------
;Car's left side
;---------------

CreateMeshBuilder,
AddVertex, 1.31 ,  3.1 , -7.63 ,
AddVertex, 1.31 ,  3.1 ,  6.61 ,
AddVertex, 1.31 ,  1.1 ,  6.61 ,
AddVertex, 1.31 ,  1.1 , -7.63 ,

AddFace2,0,1,2,3,
AddFace2,4,5,6,7,

GenerateNormals,

LoadTexture,r62 side.bmp,

SetTextureCoordinates,0, 0, 0.150,
SetTextureCoordinates,1, 1, 0.150,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder
AddVertex, .82 ,  1.1 , -7.63 ,
AddVertex, .82 ,  1.1 ,  6.51 ,
AddVertex, .82 ,  0 ,  6.51 ,
AddVertex, .82 ,  0 , -7.63 ,

AddFace2,0,1,2,3,

GenerateNormals,

LoadTexture,r62side.bmp,
SetTextureCoordinates,0, 0, 0.781,
SetTextureCoordinates,1, 1, 0.781,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, .98,
SetDecalTransparentColor,0, 0, 255,

;-------------
;Rear end
;-------------
CreateMeshBuilder,

AddVertex, 1.31 ,  3.1 ,  6.63 ,
AddVertex, 0.44 ,  3.1 ,  6.88 ,
AddVertex, 0.44 ,  0 ,  6.88 ,
AddVertex, 1.31 ,  0 ,  6.63 ,

AddVertex, 0.44 ,  3.1 ,  6.88 ,
AddVertex,-0.44 ,  3.1 ,  6.88 ,
AddVertex,-0.44 ,  0 ,  6.88 ,
AddVertex, 0.44 ,  0 ,  6.88 ,

AddVertex,-0.44 ,  3.1 ,  6.88 ,
AddVertex,-1.31 ,  3.1 ,  6.63 ,
AddVertex,-1.31 ,  0 ,  6.63 ,
AddVertex,-0.44 ,  0 ,  6.88 ,

AddVertex,-1.31 ,  3.1 ,  6.63 ,
AddVertex,-0.44 ,  3.1 ,  6.88 ,
AddVertex, 0.44 ,  3.1 ,  6.88 ,
AddVertex, 1.31 ,  3.1 ,  6.63 ,



AddVertex, 1.31, 3.71, 6.63,
AddVertex,-1.31, 3.71, 6.63,
AddVertex,-1.31, 3.10, 6.63,
AddVertex, 1.31, 3.10, 6.63,



AddFace2,0,1,2,3,
AddFace2,4,5,6,7,
AddFace2,8,9,10,11,
AddFace2,12,13,14,15,



AddFace2,16,17,18,19



GenerateNormals,

LoadTexture,untitled.bmp,
SetTextureCoordinates,0, 0.00, .125,
SetTextureCoordinates,1, 0.34, .125,
SetTextureCoordinates,2, 0.34, 1,
SetTextureCoordinates,3, 0.00, 1,

SetTextureCoordinates,4, 0.35, .125,
SetTextureCoordinates,5, 0.66, .125,
SetTextureCoordinates,6, 0.66, 1,
SetTextureCoordinates,7, 0.35, 1,

SetTextureCoordinates,8, 0.67, .125,
SetTextureCoordinates,9, 1.00, .125,
SetTextureCoordinates,10, 1.00, 1,
SetTextureCoordinates,11, 0.67, 1,

SetTextureCoordinates,12, 1.00, .125,
SetTextureCoordinates,13, 0.67, .125,
SetTextureCoordinates,14, 0.35, .125,
SetTextureCoordinates,15, 0.00, .125,



SetTextureCoordinates,16, 0, 0
SetTextureCoordinates,17, 1, 0
SetTextureCoordinates,18, 1, .125
SetTextureCoordinates,19, 0, .125



SetDecalTransparentColor,0, 0, 255,



;---------------
;Car's right side
;---------------

CreateMeshBuilder,

AddVertex,-1.31 ,  3.1 ,  6.63 ,
AddVertex,-1.31 ,  3.1 , -7.63 ,
AddVertex,-1.31 ,  1.1 , -7.63 ,
AddVertex,-1.31 ,  1.1 ,  6.63 ,

AddFace2,0,1,2,3,
AddFace2,4,5,6,7,

GenerateNormals,

LoadTexture,r62 side.bmp,

SetTextureCoordinates,0, 0, 0.150,
SetTextureCoordinates,1, 1, 0.150,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder
AddVertex,-.82 ,  1.1 ,  6.63 ,
AddVertex,-.82 ,  1.1 , -7.63 ,
AddVertex,-.82 ,  0 , -7.63 ,
AddVertex,-.82 ,  0 ,  6.63 ,

AddFace2,0,1,2,3,

GenerateNormals,

LoadTexture,Copy of r62side.bmp,

SetTextureCoordinates,0, 0, 0.781,
SetTextureCoordinates,1, 1, 0.781,
SetTextureCoordinates,2, 1, 1.0,
SetTextureCoordinates,3, 0, .98,
SetDecalTransparentColor,0, 0, 255,



;---------------
;Interior(Floor)
;---------------

CreateMeshBuilder,
Addvertex, -1.3, 1.1, -7.78
Addvertex, 1.3, 1.1, -7.78
Addvertex, 1.3, 1.1, 6.78
Addvertex, -1.3, 1.1, 6.78

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,floor.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,



;---------------
;Interior(Roof)
;---------------

CreateMeshBuilder,
Addvertex, -1.3, 3.1, -7.63
Addvertex, 1.3, 3.1, -7.63
Addvertex, 1.3, 3.1, 6.63
Addvertex, -1.3, 3.1, 6.63

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,introof.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Handlebars 1)
;---------------

CreateMeshBuilder,
AddVertex, .7,3.1,.4,
AddVertex, 1.3,3.1,.4,
AddVertex, 1.3,1.35,.4,
AddVertex, .7,1.35,.4,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, .7,3.1,3.5,
AddVertex, 1.3,3.1,3.5,
AddVertex, 1.3,1.35,3.5,
AddVertex, .7,1.35,3.5,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Handlebars 2)
;---------------

CreateMeshBuilder,
AddVertex, -.7,3.1,.4,
AddVertex, -1.3,3.1,.4,
AddVertex, -1.3,1.35,.4,
AddVertex, -.7,1.35,.4,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -.7,3.1,3.5,
AddVertex, -1.3,3.1,3.5,
AddVertex, -1.3,1.35,3.5,
AddVertex, -.7,1.35,3.5,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Handlebars 3)
;---------------

CreateMeshBuilder,
AddVertex, .7,3.1,-1.4,
AddVertex, 1.3,3.1,-1.4,
AddVertex, 1.3,1.35,-1.4,
AddVertex, .7,1.35,-1.4,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, .7,3.1,-4.5,
AddVertex, 1.3,3.1,-4.5,
AddVertex, 1.3,1.35,-4.5,
AddVertex, .7,1.35,-4.5,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Handlebars 4)
;---------------

CreateMeshBuilder,
AddVertex, -.7,3.1,-1.4,
AddVertex, -1.3,3.1,-1.4,
AddVertex, -1.3,1.35,-1.4,
AddVertex, -.7,1.35,-1.4,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -.7,3.1,-4.5,
AddVertex, -1.3,3.1,-4.5,
AddVertex, -1.3,1.35,-4.5,
AddVertex, -.7,1.35,-4.5,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Handlebars 4)
;---------------

CreateMeshBuilder,
AddVertex, .7,3.1,5.1,
AddVertex, 1.3,3.1,5.1,
AddVertex, 1.3,1.35,5.1,
AddVertex, .7,1.35,5.1,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -.7,3.1,5.1,
AddVertex, -1.3,3.1,5.1,
AddVertex, -1.3,1.35,5.1,
AddVertex, -.7,1.35,5.1,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Handlebars 5)
;---------------

CreateMeshBuilder,
AddVertex, .7,3.1,-6.1,
AddVertex, 1.3,3.1,-6.1,
AddVertex, 1.3,1.35,-6.1,
AddVertex, .7,1.35,-6.1,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -.7,3.1,-6.1,
AddVertex, -1.3,3.1,-6.1,
AddVertex, -1.3,1.35,-6.1,
AddVertex, -.7,1.35,-6.1,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 1)
;---------------

CreateMeshBuilder,
Addvertex, .76, 1.47, .4
Addvertex, 1.1, 1.47, .4
Addvertex, 1.1, 1.47, 3.5
Addvertex, .76, 1.47, 3.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom.bmp,

SetTextureCoordinates,0, 1, 1,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.1, 1.47, .4
Addvertex, 1.26, 1.9, .4
Addvertex, 1.26, 1.9, 3.5
Addvertex, 1.1, 1.47, 3.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top.bmp,

SetTextureCoordinates,0, 1, 1,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, .76, 1.47, .4
Addvertex, .76, 1.4, .4
Addvertex, .76, 1.4, 3.5
Addvertex, .76, 1.47, 3.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.3, 1.9, .4
Addvertex, 1.26, 1.9, .4
Addvertex, 1.26, 1.9, 3.5
Addvertex, 1.3, 1.9, 3.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 2)
;---------------

CreateMeshBuilder,
Addvertex, -.76, 1.47, .4
Addvertex, -1.1, 1.47, .4
Addvertex, -1.1, 1.47, 3.5
Addvertex, -.76, 1.47, 3.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom.bmp,

SetTextureCoordinates,0, 1, 1,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.1, 1.47, .4
Addvertex, -1.26, 1.9, .4
Addvertex, -1.26, 1.9, 3.5
Addvertex, -1.1, 1.47, 3.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top.bmp,

SetTextureCoordinates,0, 1, 1,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, -.76, 1.47, .4
Addvertex, -.76, 1.4, .4
Addvertex, -.76, 1.4, 3.5
Addvertex, -.76, 1.47, 3.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.3, 1.9, .4
Addvertex, -1.26, 1.9, .4
Addvertex, -1.26, 1.9, 3.5
Addvertex, -1.3, 1.9, 3.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 3)
;---------------

CreateMeshBuilder,
Addvertex, .76, 1.47, -1.4
Addvertex, 1.1, 1.47, -1.4
Addvertex, 1.1, 1.47, -4.5
Addvertex, .76, 1.47, -4.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.1, 1.47, -1.4
Addvertex, 1.26, 1.9, -1.4
Addvertex, 1.26, 1.9, -4.5
Addvertex, 1.1, 1.47, -4.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, .76, 1.47, -1.4
Addvertex, .76, 1.4, -1.4
Addvertex, .76, 1.4, -4.5
Addvertex, .76, 1.47, -4.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.3, 1.9, -1.4
Addvertex, 1.26, 1.9, -1.4
Addvertex, 1.26, 1.9, -4.5
Addvertex, 1.3, 1.9, -4.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 4)
;---------------

CreateMeshBuilder,
Addvertex, -.76, 1.47, -1.4
Addvertex, -1.1, 1.47, -1.4
Addvertex, -1.1, 1.47, -4.5
Addvertex, -.76, 1.47, -4.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.1, 1.47, -1.4
Addvertex, -1.26, 1.9, -1.4
Addvertex, -1.26, 1.9, -4.5
Addvertex, -1.1, 1.47, -4.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, -.76, 1.47, -1.4
Addvertex, -.76, 1.4, -1.4
Addvertex, -.76, 1.4, -4.5
Addvertex, -.76, 1.47, -4.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.3, 1.9, -1.4
Addvertex, -1.26, 1.9, -1.4
Addvertex, -1.26, 1.9, -4.5
Addvertex, -1.3, 1.9, -4.5

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 5)
;---------------

CreateMeshBuilder,
Addvertex, .76, 1.47, -6.1
Addvertex, 1.1, 1.47, -6.1
Addvertex, 1.1, 1.47, -7.6
Addvertex, .76, 1.47, -7.6

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom Half.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.1, 1.47, -6.1
Addvertex, 1.26, 1.9, -6.1
Addvertex, 1.26, 1.9, -7.6
Addvertex, 1.1, 1.47, -7.6

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top Half.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, .76, 1.47, -6.1
Addvertex, .76, 1.4, -6.1
Addvertex, .76, 1.4, -7.6
Addvertex, .76, 1.47, -7.6

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.3, 1.9, -6.1
Addvertex, 1.26, 1.9, -6.1
Addvertex, 1.26, 1.9, -7.6
Addvertex, 1.3, 1.9, -7.6

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 6)
;---------------

CreateMeshBuilder,
Addvertex, -.76, 1.47, -6.1
Addvertex, -1.1, 1.47, -6.1
Addvertex, -1.1, 1.47, -6.9
Addvertex, -.76, 1.47, -6.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom Short.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.1, 1.47, -6.1
Addvertex, -1.26, 1.9, -6.1
Addvertex, -1.26, 1.9, -6.9
Addvertex, -1.1, 1.47, -6.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top Short.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, -.76, 1.47, -6.1
Addvertex, -.76, 1.4, -6.1
Addvertex, -.76, 1.4, -6.9
Addvertex, -.76, 1.47, -6.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 2, 0,
SetTextureCoordinates,3, 2, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.3, 1.9, -6.1
Addvertex, -1.26, 1.9, -6.1
Addvertex, -1.26, 1.9, -6.9
Addvertex, -1.3, 1.9, -6.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 2, 0,
SetTextureCoordinates,3, 2, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 7)
;---------------

CreateMeshBuilder,
Addvertex, .76, 1.47, 5.1
Addvertex, 1.1, 1.47, 5.1
Addvertex, 1.1, 1.47, 5.9
Addvertex, .76, 1.47, 5.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom Short.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.1, 1.47, 5.1
Addvertex, 1.26, 1.9, 5.1
Addvertex, 1.26, 1.9, 5.9
Addvertex, 1.1, 1.47, 5.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top Short.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, .76, 1.47, 5.1
Addvertex, .76, 1.4, 5.1
Addvertex, .76, 1.4, 5.9
Addvertex, .76, 1.47, 5.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 2, 0,
SetTextureCoordinates,3, 2, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.3, 1.9, 5.1
Addvertex, 1.26, 1.9, 5.1
Addvertex, 1.26, 1.9, 5.9
Addvertex, 1.3, 1.9, 5.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 2, 0,
SetTextureCoordinates,3, 2, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 8)
;---------------

CreateMeshBuilder,
Addvertex, -.76, 1.47, 5.1
Addvertex, -1.1, 1.47, 5.1
Addvertex, -1.1, 1.47, 6.6
Addvertex, -.76, 1.47, 6.6

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom Half.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.1, 1.47, 5.1
Addvertex, -1.26, 1.9, 5.1
Addvertex, -1.26, 1.9, 6.6
Addvertex, -1.1, 1.47, 6.6

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top Half.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, -.76, 1.47, 5.1
Addvertex, -.76, 1.4, 5.1
Addvertex, -.76, 1.4, 6.6
Addvertex, -.76, 1.47, 6.6

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.3, 1.9, 5.1
Addvertex, -1.26, 1.9, 5.1
Addvertex, -1.26, 1.9, 6.6
Addvertex, -1.3, 1.9, 6.6

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(T/O Quarters 1)
;---------------

CreateMeshBuilder,
AddVertex, .45,3.1,5.9,
AddVertex, 1.3,3.1,5.9,
AddVertex, 1.3,1.1,5.9,
AddVertex, .45,1.1,5.9,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,IntWall-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, .45,3.1,5.9,
AddVertex, .45,3.1,6.78,
AddVertex, .45,1.1,6.78,
AddVertex, .45,1.1,5.9,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,TO Door.bmp,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(T/O Quarters 2)
;---------------

CreateMeshBuilder,
AddVertex, -.45,3.1,-6.9,
AddVertex, -1.3,3.1,-6.9,
AddVertex, -1.3,1.1,-6.9,
AddVertex, -.45,1.1,-6.9,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,IntWall-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -.45,3.1,-6.9,
AddVertex, -.45,3.1,-7.8,
AddVertex, -.45,1.1,-7.8,
AddVertex, -.45,1.1,-6.9,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,TO Door.bmp,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Btwn Car Doors)
;---------------

CreateMeshBuilder,
AddVertex, -.45,3.05,-7.8,
AddVertex, .45,3.05,-7.8,
AddVertex, .45.5,1.1,-7.8,
AddVertex, -.45,1.1,-7.8,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Btwn Car Door.bmp,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -.45,3.1,6.78,
AddVertex, .45,3.1,6.78,
AddVertex, .45.5,1.1,6.78,
AddVertex, -.45,1.1,6.78,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Btwn Car Door.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Wheels(Set 1)
;---------------

CreateMeshBuilder,
Cylinder, 32,.45,.45,.1,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, .75,.4,-7.1,

CreateMeshBuilder,
Cylinder, 32,.45,.45,.1,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, -.75,.4,-7.1,

CreateMeshBuilder,
Cylinder, 32,.48,.48,.02,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, -.7,.4,-7.1,

CreateMeshBuilder,
Cylinder, 32,.48,.48,.0,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, .7,.4,-7.1,

CreateMeshBuilder,
Cylinder, 32,.1,.1,1.4,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, 0,.4,-7.1,

;Wheel 2

CreateMeshBuilder,
Cylinder, 32,.45,.45,.1,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, .75,.4,-4.9,

CreateMeshBuilder,
Cylinder, 32,.45,.45,.1,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, -.75,.4,-4.9,

CreateMeshBuilder,
Cylinder, 32,.48,.48,.02,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, -.7,.4,-4.9,

CreateMeshBuilder,
Cylinder, 32,.48,.48,.02,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, .7,.4,-4.9,

CreateMeshBuilder,
Cylinder, 32,.1,.1,1.4,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, 0,.4,-4.9,


;---------------
;Wheels(Set 2)
;---------------

CreateMeshBuilder,
Cylinder, 32,.45,.45,.1,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, .75,.4,6,

CreateMeshBuilder,
Cylinder, 32,.45,.45,.1,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, -.75,.4,6,

CreateMeshBuilder,
Cylinder, 32,.48,.48,.02,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, -.7,.4,6,

CreateMeshBuilder,
Cylinder, 32,.48,.48,.0,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, .7,.4,6,

CreateMeshBuilder,
Cylinder, 32,.1,.1,1.4,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, 0,.4,6,

;Wheel 2

CreateMeshBuilder,
Cylinder, 32,.45,.45,.1,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, .75,.4,3.9,

CreateMeshBuilder,
Cylinder, 32,.45,.45,.1,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, -.75,.4,3.9,

CreateMeshBuilder,
Cylinder, 32,.48,.48,.02,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, -.7,.4,3.9,

CreateMeshBuilder,
Cylinder, 32,.48,.48,.02,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, .7,.4,3.9,

CreateMeshBuilder,
Cylinder, 32,.1,.1,1.4,
SetColor, 70,50,50,
Rotate, 0,0,1,90,
Translate, 0,.4,3.9,


;Shoe 1

CreateMeshBuilder,
AddVertex, 1.55,.21,4.6,
AddVertex, .82,.21,4.6,
AddVertex, .82,.21,4.94,
AddVertex, 1.55,.21,4.94,

Addface2, 0,1,2,3
SetColor,20,20,20,

;Shoe 2

CreateMeshBuilder,
AddVertex, -1.55.,.21,4.7,
AddVertex, -.82,.21,4.7,
AddVertex, -.82,.21,5.05,
AddVertex, -1.55,.21,5.05,

Addface2, 0,1,2,3
SetColor,20,20,20,

;Shoe 3

CreateMeshBuilder,
AddVertex, 1.55,.21,-5.71,
AddVertex, .82,.21,-5.71,
AddVertex, .81,.21,-6.07,
AddVertex, 1.55,.21,-6.07,

Addface2, 0,1,2,3
SetColor,20,20,20,

;Shoe 4

CreateMeshBuilder,
AddVertex, -1.55,.21,-5.69,
AddVertex, -.82,.21,-5.69,
AddVertex, -.82,.21,-6.05,
AddVertex, -1.55,.21,-6.05,

Addface2, 0,1,2,3
SetColor,20,20,20,