CreateMeshBuilder,
AddVertex, -1.348,2.88,-3.09,
AddVertex, -1.348,2.88,-2.81,
AddVertex, -1.348,2.61,-2.81,
AddVertex, -1.348,2.61,-3.09,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,rollsign1.png,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 0.05,
SetTextureCoordinates,3, 1, 0.05,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -1.3438,2.88,-3.9384,
AddVertex, -1.3438,2.88,-4.202,
AddVertex, -1.3438,2.612,-4.202,
AddVertex, -1.3438,2.612,-3.9384,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,rollsign1.png,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 0.05,
SetTextureCoordinates,3, 1, 0.05,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, 1.3438,2.88, 1.89,
AddVertex, 1.3438,2.88, 2.158,
AddVertex, 1.3438,2.605, 2.158,
AddVertex, 1.3438,2.605, 1.89,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,rollsign1.png,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 0.05,
SetTextureCoordinates,3, 1, 0.05,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, 1.348,2.88, 1.075,
AddVertex, 1.348,2.88, 0.81,
AddVertex, 1.348,2.605, 0.81,
AddVertex, 1.348,2.605, 1.075,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,rollsign1.png,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 0.05,
SetTextureCoordinates,3, 1, 0.05,
SetDecalTransparentColor,0, 0, 255,