;Moved with BVE File Converter

;------------------------
;Front pantograph gates
;------------------------
CreateMeshBuilder,
AddVertex, 1.22 ,  1.15 , -8.98 ,
AddVertex, 1.22 ,  2.3 , -8.98 ,
AddVertex, 1.31 ,  2.3 , -8.98 ,
AddVertex, 1.31 ,  1.15 , -8.98 ,
AddVertex, 1.22 ,  1.15 , -8.995 ,
AddVertex, 1.22 ,  2.3 , -8.995 ,
AddVertex, 1.31 ,  2.3 , -8.995 ,
AddVertex, 1.31 ,  1.15 , -8.995 ,
Addface,3,2,1,0,
Addface,5,4,0,1,
Addface,4,5,6,7,
Addface,2,3,7,6,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.22 ,  1.15 , -8.98 ,
AddVertex,-1.22 ,  2.3 , -8.98 ,
AddVertex,-1.31 ,  2.3 , -8.98 ,
AddVertex,-1.31 ,  1.15 , -8.98 ,
AddVertex,-1.22 ,  1.15 , -8.995 ,
AddVertex,-1.22 ,  2.3 , -8.995 ,
AddVertex,-1.31 ,  2.3 , -8.995 ,
AddVertex,-1.31 ,  1.15 , -8.995 ,
Addface,0,1,2,3,
Addface,1,0,4,5,
Addface,7,6,5,4,
Addface,6,7,3,2,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.15 ,  2.02 , -8.93 ,
AddVertex, 0.8 ,  2.02 , -8.78 ,
AddVertex, 0.8 ,  2.08 , -8.78 ,
AddVertex, 1.15 ,  2.08 , -8.93 ,
AddVertex, 1.22 ,  2.125 , -8.98 ,
AddVertex, 1.22 ,  1.975 , -8.98 ,
Addface2,0,1,2,3,4,5,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.22 ,  2.125 , -8.98 ,
AddVertex,-1.22 ,  1.975 , -8.98 ,
AddVertex,-1.15 ,  2.02 , -8.93 ,
AddVertex,-0.8 ,  2.02 , -8.78 ,
AddVertex,-0.8 ,  2.08 , -8.78 ,
AddVertex,-1.15 ,  2.08 , -8.93 ,
Addface2,5,4,3,2,1,0,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.15 ,  1.37 , -8.93 ,
AddVertex, 0.8 ,  1.37 , -8.78 ,
AddVertex, 0.8 ,  1.43 , -8.78 ,
AddVertex, 1.15 ,  1.43 , -8.93 ,
AddVertex, 1.22 ,  1.475 , -8.98 ,
AddVertex, 1.22 ,  1.325 , -8.98 ,
Addface2,0,1,2,3,4,5,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.22 ,  1.475 , -8.98 ,
AddVertex,-1.22 ,  1.325 , -8.98 ,
AddVertex,-1.15 ,  1.37 , -8.93 ,
AddVertex,-0.8 ,  1.37 , -8.78 ,
AddVertex,-0.8 ,  1.43 , -8.78 ,
AddVertex,-1.15 ,  1.43 , -8.93 ,
Addface2,5,4,3,2,1,0,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.31 ,  2.1 , -8.98 ,
AddVertex, 1.31 ,  1.4 , -8.63 ,
AddVertex, 1.31 ,  1.35 , -8.63 ,
AddVertex, 1.31 ,  2.05 , -8.98 ,
AddVertex, 1.31 ,  2.1 , -8.63 ,
AddVertex, 1.31 ,  1.4 , -8.98 ,
AddVertex, 1.31 ,  1.35 , -8.98 ,
AddVertex, 1.31 ,  2.05 , -8.63 ,
AddVertex, 1.31 ,  2.1 , -8.805 ,
AddVertex, 1.31 ,  1.75 , -8.63 ,
AddVertex, 1.31 ,  1.7 , -8.63 ,
AddVertex, 1.31 ,  2.05 , -8.805 ,
AddVertex, 1.31 ,  1.4 , -8.805 ,
AddVertex, 1.31 ,  1.75 , -8.63 ,
AddVertex, 1.31 ,  1.7 , -8.63 ,
AddVertex, 1.31 ,  1.35 , -8.805 ,
AddVertex, 1.31 ,  1.75 , -8.98 ,
AddVertex, 1.31 ,  2.1 , -8.805 ,
AddVertex, 1.31 ,  2.05 , -8.805 ,
AddVertex, 1.31 ,  1.7 , -8.98 ,
AddVertex, 1.31 ,  1.75 , -8.98 ,
AddVertex, 1.31 ,  1.4 , -8.805 ,
AddVertex, 1.31 ,  1.35 , -8.805 ,
AddVertex, 1.31 ,  1.7 , -8.98 ,

Addface2,0,1,2,3,
Addface2,4,5,6,7,
Addface2,8,9,10,11,
Addface2,12,13,14,15,
Addface2,16,17,18,19,
Addface2,20,21,22,23,

SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.31 ,  2.1 , -8.98 ,
AddVertex,-1.31 ,  1.4 , -8.63 ,
AddVertex,-1.31 ,  1.35 , -8.63 ,
AddVertex,-1.31 ,  2.05 , -8.98 ,
AddVertex,-1.31 ,  2.1 , -8.63 ,
AddVertex,-1.31 ,  1.4 , -8.98 ,
AddVertex,-1.31 ,  1.35 , -8.98 ,
AddVertex,-1.31 ,  2.05 , -8.63 ,
AddVertex,-1.31 ,  2.1 , -8.805 ,
AddVertex,-1.31 ,  1.75 , -8.63 ,
AddVertex,-1.31 ,  1.7 , -8.63 ,
AddVertex,-1.31 ,  2.05 , -8.805 ,
AddVertex,-1.31 ,  1.4 , -8.805 ,
AddVertex,-1.31 ,  1.75 , -8.63 ,
AddVertex,-1.31 ,  1.7 , -8.63 ,
AddVertex,-1.31 ,  1.35 , -8.805 ,
AddVertex,-1.31 ,  1.75 , -8.98 ,
AddVertex,-1.31 ,  2.1 , -8.805 ,
AddVertex,-1.31 ,  2.05 , -8.805 ,
AddVertex,-1.31 ,  1.7 , -8.98 ,
AddVertex,-1.31 ,  1.75 , -8.98 ,
AddVertex,-1.31 ,  1.4 , -8.805 ,
AddVertex,-1.31 ,  1.35 , -8.805 ,
AddVertex,-1.31 ,  1.7 , -8.98 ,

Addface2,0,1,2,3,
Addface2,4,5,6,7,
Addface2,8,9,10,11,
Addface2,12,13,14,15,
Addface2,16,17,18,19,
Addface2,20,21,22,23,

SetColor,192,192,192,

;-----------------------
;Rear Pantograph gates
;-----------------------
GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.31 ,  2.1 ,  6.98 ,
AddVertex,-1.31 ,  1.4 ,  6.63 ,
AddVertex,-1.31 ,  1.35 ,  6.63 ,
AddVertex,-1.31 ,  2.05 ,  6.98 ,
AddVertex,-1.31 ,  2.1 ,  6.63 ,
AddVertex,-1.31 ,  1.4 ,  6.98 ,
AddVertex,-1.31 ,  1.35 ,  6.98 ,
AddVertex,-1.31 ,  2.05 ,  6.63 ,
AddVertex,-1.31 ,  2.1 ,  6.805 ,
AddVertex,-1.31 ,  1.75 ,  6.63 ,
AddVertex,-1.31 ,  1.7 ,  6.63 ,
AddVertex,-1.31 ,  2.05 ,  6.805 ,
AddVertex,-1.31 ,  1.4 ,  6.805 ,
AddVertex,-1.31 ,  1.75 ,  6.63 ,
AddVertex,-1.31 ,  1.7 ,  6.63 ,
AddVertex,-1.31 ,  1.35 ,  6.805 ,
AddVertex,-1.31 ,  1.75 ,  6.98 ,
AddVertex,-1.31 ,  2.1 ,  6.805 ,
AddVertex,-1.31 ,  2.05 ,  6.805 ,
AddVertex,-1.31 ,  1.7 ,  6.98 ,
AddVertex,-1.31 ,  1.75 ,  6.98 ,
AddVertex,-1.31 ,  1.4 ,  6.805 ,
AddVertex,-1.31 ,  1.35 ,  6.805 ,
AddVertex,-1.31 ,  1.7 ,  6.98 ,

Addface2,0,1,2,3,
Addface2,4,5,6,7,
Addface2,8,9,10,11,
Addface2,12,13,14,15,
Addface2,16,17,18,19,
Addface2,20,21,22,23,

SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.31 ,  2.1 ,  6.98 ,
AddVertex, 1.31 ,  1.4 ,  6.63 ,
AddVertex, 1.31 ,  1.35 ,  6.63 ,
AddVertex, 1.31 ,  2.05 ,  6.98 ,
AddVertex, 1.31 ,  2.1 ,  6.63 ,
AddVertex, 1.31 ,  1.4 ,  6.98 ,
AddVertex, 1.31 ,  1.35 ,  6.98 ,
AddVertex, 1.31 ,  2.05 ,  6.63 ,
AddVertex, 1.31 ,  2.1 ,  6.805 ,
AddVertex, 1.31 ,  1.75 ,  6.63 ,
AddVertex, 1.31 ,  1.7 ,  6.63 ,
AddVertex, 1.31 ,  2.05 ,  6.805 ,
AddVertex, 1.31 ,  1.4 ,  6.805 ,
AddVertex, 1.31 ,  1.75 ,  6.63 ,
AddVertex, 1.31 ,  1.7 ,  6.63 ,
AddVertex, 1.31 ,  1.35 ,  6.805 ,
AddVertex, 1.31 ,  1.75 ,  6.98 ,
AddVertex, 1.31 ,  2.1 ,  6.805 ,
AddVertex, 1.31 ,  2.05 ,  6.805 ,
AddVertex, 1.31 ,  1.7 ,  6.98 ,
AddVertex, 1.31 ,  1.75 ,  6.98 ,
AddVertex, 1.31 ,  1.4 ,  6.805 ,
AddVertex, 1.31 ,  1.35 ,  6.805 ,
AddVertex, 1.31 ,  1.7 ,  6.98 ,

Addface2,0,1,2,3,
Addface2,4,5,6,7,
Addface2,8,9,10,11,
Addface2,12,13,14,15,
Addface2,16,17,18,19,
Addface2,20,21,22,23,

SetColor,192,192,192,


GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.22 ,  1.15 ,  6.995 ,
AddVertex, 1.22 ,  2.3 ,  6.995 ,
AddVertex, 1.31 ,  2.3 ,  6.995 ,
AddVertex, 1.31 ,  1.15 ,  6.995 ,
AddVertex, 1.22 ,  1.15 ,  6.98 ,
AddVertex, 1.22 ,  2.3 ,  6.98 ,
AddVertex, 1.31 ,  2.3 ,  6.98 ,
AddVertex, 1.31 ,  1.15 ,  6.98 ,
Addface,3,2,1,0,
Addface,5,4,0,1,
Addface,4,5,6,7,
Addface,2,3,7,6,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.22 ,  1.15 ,  6.995 ,
AddVertex,-1.22 ,  2.3 ,  6.995 ,
AddVertex,-1.31 ,  2.3 ,  6.995 ,
AddVertex,-1.31 ,  1.15 ,  6.995 ,
AddVertex,-1.22 ,  1.15 ,  6.98 ,
AddVertex,-1.22 ,  2.3 ,  6.98 ,
AddVertex,-1.31 ,  2.3 ,  6.98 ,
AddVertex,-1.31 ,  1.15 ,  6.98 ,
Addface,0,1,2,3,
Addface,1,0,4,5,
Addface,7,6,5,4,
Addface,6,7,3,2,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.15 ,  2.02 ,  6.93 ,
AddVertex, 0.8 ,  2.02 ,  6.78 ,
AddVertex, 0.8 ,  2.08 ,  6.78 ,
AddVertex, 1.15 ,  2.08 ,  6.93 ,
AddVertex, 1.22 ,  2.125 ,  6.98 ,
AddVertex, 1.22 ,  1.975 ,  6.98 ,
Addface2,0,1,2,3,4,5,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.22 ,  2.125 ,  6.98 ,
AddVertex,-1.22 ,  1.975 ,  6.98 ,
AddVertex,-1.15 ,  2.02 ,  6.93 ,
AddVertex,-0.8 ,  2.02 ,  6.78 ,
AddVertex,-0.8 ,  2.08 ,  6.78 ,
AddVertex,-1.15 ,  2.08 ,  6.93 ,
Addface2,5,4,3,2,1,0,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.15 ,  1.37 ,  6.93 ,
AddVertex, 0.8 ,  1.37 ,  6.78 ,
AddVertex, 0.8 ,  1.43 ,  6.78 ,
AddVertex, 1.15 ,  1.43 ,  6.93 ,
AddVertex, 1.22 ,  1.475 ,  6.98 ,
AddVertex, 1.22 ,  1.325 ,  6.98 ,
Addface2,0,1,2,3,4,5,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.22 ,  1.475 ,  6.98 ,
AddVertex,-1.22 ,  1.325 ,  6.98 ,
AddVertex,-1.15 ,  1.37 ,  6.93 ,
AddVertex,-0.8 ,  1.37 ,  6.78 ,
AddVertex,-0.8 ,  1.43 ,  6.78 ,
AddVertex,-1.15 ,  1.43 ,  6.93 ,
Addface2,5,4,3,2,1,0,
SetColor,192,192,192,



;--------------------------------------------------------------------------
;Exterior(Roof)
;--------------------------------------------------------------------------
CreateMeshBuilder,
AddVertex, 0.25, 3.7, 6.63,
AddVertex, 0.25, 3.7,-8.64,
AddVertex,-0.25, 3.7,-8.64,
AddVertex,-0.25, 3.7, 6.63,
AddFace, 0, 1, 2, 3,

GenerateNormals,

LoadTexture,top roof.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,



CreateMeshBuilder,
AddVertex, 0.25, 3.70,-8.64,
AddVertex, 0.25, 3.70, 6.63,
AddVertex, 0.40, 3.68, 6.63,
AddVertex, 0.40, 3.68,-8.64,

AddVertex, 0.40, 3.68,-8.64,
AddVertex, 0.40, 3.68, 6.63,
AddVertex, 0.54, 3.65, 6.63,
AddVertex, 0.54, 3.65,-8.64,

AddVertex, 0.54, 3.65,-8.64,
AddVertex, 0.54, 3.65, 6.63,
AddVertex, 0.68, 3.60, 6.63,
AddVertex, 0.68, 3.60,-8.64,

AddVertex, 0.68, 3.60,-8.64,
AddVertex, 0.68, 3.60, 6.63,
AddVertex, 0.82, 3.53, 6.63,
AddVertex, 0.82, 3.53,-8.64,

AddVertex, 0.82, 3.530,-8.64,
AddVertex, 0.82, 3.530, 6.63,
AddVertex, 0.95, 3.445, 6.63,
AddVertex, 0.95, 3.445,-8.64,

AddVertex, 0.95, 3.445,-8.64,
AddVertex, 0.95, 3.445, 6.63,
AddVertex, 1.08, 3.350, 6.63,
AddVertex, 1.08, 3.350,-8.64,

AddVertex, 1.08, 3.35,-8.64,
AddVertex, 1.08, 3.35, 6.63,
AddVertex, 1.20, 3.23, 6.63,
AddVertex, 1.20, 3.23,-8.64,

AddVertex, 1.20, 3.23,-8.64,
AddVertex, 1.20, 3.23, 6.63,
AddVertex, 1.35, 3.10, 6.63,
AddVertex, 1.35, 3.10,-8.64,

AddFace, 0, 1, 2, 3,
AddFace, 4, 5, 6, 7,
AddFace, 8, 9,10,11,
AddFace,12,13,14,15,
AddFace,16,17,18,19,
AddFace,20,21,22,23,
AddFace,24,25,26,27,
AddFace,28,29,30,31,

GenerateNormals,

LoadTexture,R62Aroof curve.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 0.125,
SetTextureCoordinates,3, 0, 0.125,

SetTextureCoordinates,4, 0, 0.125,
SetTextureCoordinates,5, 1, 0.125,
SetTextureCoordinates,6, 1, 0.25,
SetTextureCoordinates,7, 0, 0.25,

SetTextureCoordinates,8, 0, 0.25,
SetTextureCoordinates,9, 1, 0.25,
SetTextureCoordinates,10, 1, 0.375,
SetTextureCoordinates,11, 0, 0.375,

SetTextureCoordinates,12, 0, 0.375,
SetTextureCoordinates,13, 1, 0.375,
SetTextureCoordinates,14, 1, 0.5,
SetTextureCoordinates,15, 0, 0.5,

SetTextureCoordinates,16, 0, 0.5,
SetTextureCoordinates,17, 1, 0.5,
SetTextureCoordinates,18, 1, 0.625,
SetTextureCoordinates,19, 0, 0.625,

SetTextureCoordinates,20, 0, 0.625,
SetTextureCoordinates,21, 1, 0.625,
SetTextureCoordinates,22, 1, 0.75,
SetTextureCoordinates,23, 0, 0.75,

SetTextureCoordinates,24, 0, 0.75,
SetTextureCoordinates,25, 1, 0.75,
SetTextureCoordinates,26, 1, 0.875,
SetTextureCoordinates,27, 0, 0.875,

SetTextureCoordinates,28, 0, 0.875,
SetTextureCoordinates,29, 1, 0.875,
SetTextureCoordinates,30, 1, 1,
SetTextureCoordinates,31, 0, 1,



CreateMeshBuilder,
AddVertex, -0.25, 3.70, 6.63,
AddVertex, -0.25, 3.70,-8.64,
AddVertex, -0.40, 3.68,-8.64,
AddVertex, -0.40, 3.68, 6.63,

AddVertex, -0.40, 3.68, 6.63,
AddVertex, -0.40, 3.68,-8.64,
AddVertex, -0.54, 3.65,-8.64,
AddVertex, -0.54, 3.65, 6.63,

AddVertex, -0.54, 3.65, 6.63,
AddVertex, -0.54, 3.65,-8.64,
AddVertex, -0.68, 3.60,-8.64,
AddVertex, -0.68, 3.60, 6.63,

AddVertex, -0.68, 3.60, 6.63,
AddVertex, -0.68, 3.60,-8.64,
AddVertex, -0.82, 3.53,-8.64,
AddVertex, -0.82, 3.53, 6.63,

AddVertex, -0.82, 3.530, 6.63,
AddVertex, -0.82, 3.530,-8.64,
AddVertex, -0.95, 3.445,-8.64,
AddVertex, -0.95, 3.445, 6.63,

AddVertex, -0.95, 3.445, 6.63,
AddVertex, -0.95, 3.445,-8.64,
AddVertex, -1.08, 3.350,-8.64,
AddVertex, -1.08, 3.350, 6.63,

AddVertex, -1.08, 3.35, 6.63,
AddVertex, -1.08, 3.35,-8.64,
AddVertex, -1.20, 3.23,-8.64,
AddVertex, -1.20, 3.23, 6.63,

AddVertex, -1.20, 3.23, 6.63,
AddVertex, -1.20, 3.23,-8.64,
AddVertex, -1.35, 3.10,-8.64,
AddVertex, -1.35, 3.10, 6.63,

AddFace, 0, 1, 2, 3,
AddFace, 4, 5, 6, 7,
AddFace, 8, 9,10,11,
AddFace,12,13,14,15,
AddFace,16,17,18,19,
AddFace,20,21,22,23,
AddFace,24,25,26,27,
AddFace,28,29,30,31,

GenerateNormals,

LoadTexture,R62Aroof curve.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 0.125,
SetTextureCoordinates,3, 0, 0.125,

SetTextureCoordinates,4, 0, 0.125,
SetTextureCoordinates,5, 1, 0.125,
SetTextureCoordinates,6, 1, 0.25,
SetTextureCoordinates,7, 0, 0.25,

SetTextureCoordinates,8, 0, 0.25,
SetTextureCoordinates,9, 1, 0.25,
SetTextureCoordinates,10, 1, 0.375,
SetTextureCoordinates,11, 0, 0.375,

SetTextureCoordinates,12, 0, 0.375,
SetTextureCoordinates,13, 1, 0.375,
SetTextureCoordinates,14, 1, 0.5,
SetTextureCoordinates,15, 0, 0.5,

SetTextureCoordinates,16, 0, 0.5,
SetTextureCoordinates,17, 1, 0.5,
SetTextureCoordinates,18, 1, 0.625,
SetTextureCoordinates,19, 0, 0.625,

SetTextureCoordinates,20, 0, 0.625,
SetTextureCoordinates,21, 1, 0.625,
SetTextureCoordinates,22, 1, 0.75,
SetTextureCoordinates,23, 0, 0.75,

SetTextureCoordinates,24, 0, 0.75,
SetTextureCoordinates,25, 1, 0.75,
SetTextureCoordinates,26, 1, 0.875,
SetTextureCoordinates,27, 0, 0.875,

SetTextureCoordinates,28, 0, 0.875,
SetTextureCoordinates,29, 1, 0.875,
SetTextureCoordinates,30, 1, 1,
SetTextureCoordinates,31, 0, 1,
;--------------------------------------------------------------------------



;-------------
;Front end
;-------------
GenerateNormals,

CreateMeshBuilder,

AddVertex,-1.31 ,  3.1 , -8.64 ,
AddVertex,-0.44 ,  3.1 , -8.89 ,
AddVertex,-0.44 ,  -0.5 , -8.89 ,
AddVertex,-1.31 ,  -0.5 , -8.64 ,

AddVertex,-0.44 ,  3.1 , -8.89 ,
AddVertex, 0.44 ,  3.1 , -8.89 ,
AddVertex, 0.44 ,  -0.5 , -8.89 ,
AddVertex,-0.44 ,  -0.5 , -8.89 ,

AddVertex, 0.44 ,  3.1 , -8.89 ,
AddVertex, 1.31 ,  3.1 , -8.64 ,
AddVertex, 1.31 ,  -0.5 , -8.64 ,
AddVertex, 0.44 ,  -0.5 , -8.89 ,

AddVertex, 1.31 ,  3.1 , -8.64 ,
AddVertex, 0.44 ,  3.1 , -8.89 ,
AddVertex,-0.44 ,  3.1 , -8.89 ,
AddVertex,-1.31 ,  3.1 , -8.64 ,



AddVertex,-1.35, 3.71, -8.64,
AddVertex, 1.35, 3.71, -8.64,
AddVertex, 1.35, 3.10, -8.64,
AddVertex,-1.35, 3.10, -8.64,



AddFace2,0,1,2,3,
AddFace2,4,5,6,7,
AddFace2,8,9,10,11,
AddFace2,12,13,14,15,



AddFace2,16,17,18,19



GenerateNormals,

LoadTexture,untitled.bmp,
SetTextureCoordinates,0, 0.00, .125,
SetTextureCoordinates,1, 0.34, .125,
SetTextureCoordinates,2, 0.34, 1,
SetTextureCoordinates,3, 0.00, 1,

SetTextureCoordinates,4, 0.35, .125,
SetTextureCoordinates,5, 0.66, .125,
SetTextureCoordinates,6, 0.66, 1,
SetTextureCoordinates,7, 0.35, 1,

SetTextureCoordinates,8, 0.67, .125,
SetTextureCoordinates,9, 1.00, .125,
SetTextureCoordinates,10, 1.00, 1,
SetTextureCoordinates,11, 0.67, 1,

SetTextureCoordinates,12, 1.00, .125,
SetTextureCoordinates,13, 0.67, .125,
SetTextureCoordinates,14, 0.35, .125,
SetTextureCoordinates,15, 0.00, .125,



SetTextureCoordinates,16, 0, 0
SetTextureCoordinates,17, 1, 0
SetTextureCoordinates,18, 1, .125
SetTextureCoordinates,19, 0, .125



SetDecalTransparentColor,0, 0, 255,



;---------------
;Car's left side
;---------------

CreateMeshBuilder,
AddVertex, 1.35 ,  3.1 , -8.64 ,
AddVertex, 1.35 ,  3.1 ,  6.61 ,
AddVertex, 1.35 ,  0.85 ,  6.61 ,
AddVertex, 1.35 ,  0.85 , -8.64 ,

AddFace2,0,1,2,3,


GenerateNormals,

LoadTexture,r62 side12.bmp,

SetTextureCoordinates,0, 0, 0.150,
SetTextureCoordinates,1, 1, 0.150,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, 1.34 ,  3.1 , -8.64 ,
AddVertex, 1.34 ,  3.1 ,  6.61 ,
AddVertex, 1.34 ,  0.85 ,  6.61 ,
AddVertex, 1.34 ,  0.85 , -8.64 ,

AddFace2,0,1,2,3,


GenerateNormals,

LoadTexture,r62 intside.bmp,

SetTextureCoordinates,0, 0, 0.150,
SetTextureCoordinates,1, 1, 0.150,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder
AddVertex, .82 ,  0.85 , -8.64 ,
AddVertex, .82 ,  0.85 ,  6.51 ,
AddVertex, .82 ,  0 ,  6.51 ,
AddVertex, .82 ,  0 , -8.64 ,

AddFace2,0,1,2,3,

GenerateNormals,

LoadTexture,Copy of R62side.bmp,
SetTextureCoordinates,0, 0, 0.781,
SetTextureCoordinates,1, 1, 0.781,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, .98,
SetDecalTransparentColor,0, 0, 255,



;-------------
;Rear end
;-------------
CreateMeshBuilder,

AddVertex, 1.35 ,  3.1 ,  6.63 ,
AddVertex, 0.44 ,  3.1 ,  6.88 ,
AddVertex, 0.44 ,  -0.5,  6.88 ,
AddVertex, 1.35 ,  -0.5 ,  6.63 ,

AddVertex, 0.44 ,  3.1 ,  6.88 ,
AddVertex,-0.44 ,  3.1 ,  6.88 ,
AddVertex,-0.44 ,  -0.5 ,  6.88 ,
AddVertex, 0.44 ,  -0.5 ,  6.88 ,

AddVertex,-0.44 ,  3.1 ,  6.88 ,
AddVertex,-1.35 ,  3.1 ,  6.63 ,
AddVertex,-1.35 ,  -0.5 ,  6.63 ,
AddVertex,-0.44 ,  -0.5 ,  6.88 ,

AddVertex,-1.35 ,  3.1 ,  6.63 ,
AddVertex,-0.44 ,  3.1 ,  6.88 ,
AddVertex, 0.44 ,  3.1 ,  6.88 ,
AddVertex, 1.35 ,  3.1 ,  6.63 ,



AddVertex, 1.35, 3.71, 6.63,
AddVertex,-1.35, 3.71, 6.63,
AddVertex,-1.35, 3.10, 6.63,
AddVertex, 1.35, 3.10, 6.63,



AddFace2,0,1,2,3,
AddFace2,4,5,6,7,
AddFace2,8,9,10,11,
AddFace2,12,13,14,15,



AddFace2,16,17,18,19



GenerateNormals,

LoadTexture,untitled.bmp,
SetTextureCoordinates,0, 0.00, .125,
SetTextureCoordinates,1, 0.34, .125,
SetTextureCoordinates,2, 0.34, 1,
SetTextureCoordinates,3, 0.00, 1,

SetTextureCoordinates,4, 0.35, .125,
SetTextureCoordinates,5, 0.66, .125,
SetTextureCoordinates,6, 0.66, 1,
SetTextureCoordinates,7, 0.35, 1,

SetTextureCoordinates,8, 0.67, .125,
SetTextureCoordinates,9, 1.00, .125,
SetTextureCoordinates,10, 1.00, 1,
SetTextureCoordinates,11, 0.67, 1,

SetTextureCoordinates,12, 1.00, .125,
SetTextureCoordinates,13, 0.67, .125,
SetTextureCoordinates,14, 0.35, .125,
SetTextureCoordinates,15, 0.00, .125,



SetTextureCoordinates,16, 0, 0
SetTextureCoordinates,17, 1, 0
SetTextureCoordinates,18, 1, .125
SetTextureCoordinates,19, 0, .125



SetDecalTransparentColor,0, 0, 255,



;---------------
;Car's right side
;---------------

CreateMeshBuilder,

AddVertex,-1.35 ,  3.1 ,  6.63 ,
AddVertex,-1.35 ,  3.1 , -8.64 ,
AddVertex,-1.35 ,  0.85 , -8.64 ,
AddVertex,-1.35 ,  0.85 ,  6.63 ,

AddFace2,0,1,2,3,


GenerateNormals,

LoadTexture,r62 side12.bmp,

SetTextureCoordinates,0, 0, 0.150,
SetTextureCoordinates,1, 1, 0.150,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,

AddVertex,-1.34 ,  3.1 ,  6.63 ,
AddVertex,-1.34 ,  3.1 , -8.64 ,
AddVertex,-1.34 ,  0.85 , -8.64 ,
AddVertex,-1.34 ,  0.85 ,  6.63 ,

AddFace2,0,1,2,3,


GenerateNormals,

LoadTexture,r62 intside.bmp,

SetTextureCoordinates,0, 0, 0.150,
SetTextureCoordinates,1, 1, 0.150,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder
AddVertex,-.82 ,  0.85 ,  6.63 ,
AddVertex,-.82 ,  0.85 , -8.64 ,
AddVertex,-.82 ,  0 , -8.64 ,
AddVertex,-.82 ,  0 ,  6.63 ,

AddFace2,0,1,2,3,

GenerateNormals,

LoadTexture,Copy of r62side.bmp,

SetTextureCoordinates,0, 0, 0.781,
SetTextureCoordinates,1, 1, 0.781,
SetTextureCoordinates,2, 1, 1.0,
SetTextureCoordinates,3, 0, .98,
SetDecalTransparentColor,0, 0, 255,



;---------------
;Interior(Floor)
;---------------

CreateMeshBuilder,
Addvertex, -1.34, 0.85, -8.82
Addvertex, 1.34, 0.85, -8.82
Addvertex, 1.34, 0.85, 6.78
Addvertex, -1.34, 0.85, 6.78

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,floor.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.34, 1.03, -8.82
Addvertex, 1.34, 1.03, -8.82
Addvertex, 1.34, 1.03, 6.78
Addvertex, -1.34, 1.03, 6.78

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,floor.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

;---------------
;Interior(Handlebars 1)
;---------------

CreateMeshBuilder,
AddVertex, .7,3.1,-.35,
AddVertex, 1.33,3.1,-.35,
AddVertex, 1.33,1.35,-.35,
AddVertex, .7,1.35,-.35,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, .7,3.1,3.46,
AddVertex, 1.33,3.1,3.46,
AddVertex, 1.33,1.35,3.46,
AddVertex, .7,1.35,3.46,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Handlebars 2)
;---------------

CreateMeshBuilder,
AddVertex, -.7,3.1,-.35,
AddVertex, -1.33,3.1,-.35,
AddVertex, -1.33,1.35,-.35,
AddVertex, -.7,1.35,-.35,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -.7,3.1,3.44,
AddVertex, -1.33,3.1,3.44,
AddVertex, -1.33,1.35,3.44,
AddVertex, -.7,1.35,3.44,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Handlebars 3)
;---------------

CreateMeshBuilder,
AddVertex, .7,3.1,-1.65,
AddVertex, 1.33,3.1,-1.65,
AddVertex, 1.33,1.35,-1.65,
AddVertex, .7,1.35,-1.65,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, .7,3.1,-5.44,
AddVertex, 1.33,3.1,-5.44,
AddVertex, 1.33,1.35,-5.44,
AddVertex, .7,1.35,-5.44,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Handlebars 4)
;---------------

CreateMeshBuilder,
AddVertex, -.7,3.1,-1.65,
AddVertex, -1.33,3.1,-1.65,
AddVertex, -1.33,1.35,-1.65,
AddVertex, -.7,1.35,-1.65,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -.7,3.1,-5.44,
AddVertex, -1.33,3.1,-5.44,
AddVertex, -1.33,1.35,-5.44,
AddVertex, -.7,1.35,-5.44,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Handlebars 4)
;---------------

CreateMeshBuilder,
AddVertex, .7,3.1,4.8,
AddVertex, 1.33,3.1,4.8,
AddVertex, 1.33,1.35,4.8,
AddVertex, .7,1.35,4.8,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -.7,3.1,4.8,
AddVertex, -1.33,3.1,4.8,
AddVertex, -1.33,1.35,4.8,
AddVertex, -.7,1.35,4.8,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Handlebars 5)
;---------------

CreateMeshBuilder,
AddVertex, .7,3.1,-6.81,
AddVertex, 1.33,3.1,-6.81,
AddVertex, 1.33,1.35,-6.81,
AddVertex, .7,1.35,-6.81,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -.7,3.1,-6.81,
AddVertex, -1.33,3.1,-6.81,
AddVertex, -1.33,1.35,-6.81,
AddVertex, -.7,1.35,-6.81,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,HB-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 1)
;---------------

CreateMeshBuilder,
Addvertex, .76, 1.47, -.35
Addvertex, 1.1325, 1.47, -.35
Addvertex, 1.1325, 1.47, 3.46
Addvertex, .76, 1.47, 3.46

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom.bmp,

SetTextureCoordinates,0, 1, 1,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.1325, 1.47, -.35
Addvertex, 1.26, 1.9, -.35
Addvertex, 1.26, 1.9, 3.46
Addvertex, 1.1325325, 1.47, 3.46

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top.bmp,

SetTextureCoordinates,0, 1, 1,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, .76, 1.47, -.35
Addvertex, .76, 1.4, -.35
Addvertex, .76, 1.4, 3.46
Addvertex, .76, 1.47, 3.46

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.33, 1.9, -.35
Addvertex, 1.26, 1.9, -.35
Addvertex, 1.26, 1.9, 3.46
Addvertex, 1.33, 1.9, 3.46

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 2)
;---------------

CreateMeshBuilder,
Addvertex, -.76, 1.47, -.35
Addvertex, -1.1325, 1.47, -.35
Addvertex, -1.1325, 1.47, 3.46
Addvertex, -.76, 1.47, 3.46

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom.bmp,

SetTextureCoordinates,0, 1, 1,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.1325, 1.47, -.35
Addvertex, -1.26, 1.9, -.35
Addvertex, -1.26, 1.9, 3.46
Addvertex, -1.1325, 1.47, 3.46

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top.bmp,

SetTextureCoordinates,0, 1, 1,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, -.76, 1.47, -.35
Addvertex, -.76, 1.4, -.35
Addvertex, -.76, 1.4, 3.46
Addvertex, -.76, 1.47, 3.46

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.33, 1.9, -.35
Addvertex, -1.26, 1.9, -.35
Addvertex, -1.26, 1.9, 3.46
Addvertex, -1.33, 1.9, 3.46

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 3)
;---------------

CreateMeshBuilder,
Addvertex, .76, 1.47, -1.65
Addvertex, 1.1325, 1.47, -1.65
Addvertex, 1.1325, 1.47, -5.44
Addvertex, .76, 1.47, -5.44

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.1325, 1.47, -1.65
Addvertex, 1.26, 1.9, -1.65
Addvertex, 1.26, 1.9, -5.44
Addvertex, 1.1325, 1.47, -5.44

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, .76, 1.47, -1.65
Addvertex, .76, 1.4, -1.65
Addvertex, .76, 1.4, -5.44
Addvertex, .76, 1.47, -5.44

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.33, 1.9, -1.65
Addvertex, 1.26, 1.9, -1.65
Addvertex, 1.26, 1.9, -5.44
Addvertex, 1.33, 1.9, -5.44

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 4)
;---------------

CreateMeshBuilder,
Addvertex, -.76, 1.47, -1.65
Addvertex, -1.1325, 1.47, -1.65
Addvertex, -1.1325, 1.47, -5.44
Addvertex, -.76, 1.47, -5.44

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.1325, 1.47, -1.65
Addvertex, -1.26, 1.9, -1.65
Addvertex, -1.26, 1.9, -5.44
Addvertex, -1.1325, 1.47, -5.44

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, -.76, 1.47, -1.65
Addvertex, -.76, 1.4, -1.65
Addvertex, -.76, 1.4, -5.44
Addvertex, -.76, 1.47, -5.44

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.33, 1.9, -1.65
Addvertex, -1.26, 1.9, -1.65
Addvertex, -1.26, 1.9, -5.44
Addvertex, -1.33, 1.9, -5.44

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 5)
;---------------

CreateMeshBuilder,
Addvertex, .76, 1.47, -6.81
Addvertex, 1.1325, 1.47, -6.81
Addvertex, 1.1325, 1.47, -8.64
Addvertex, .76, 1.47, -8.64

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom Half.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.1325, 1.47, -6.81
Addvertex, 1.26, 1.9, -6.81
Addvertex, 1.26, 1.9, -8.64
Addvertex, 1.1325, 1.47, -8.64

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top Half.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, .76, 1.47, -6.81
Addvertex, .76, 1.4, -6.81
Addvertex, .76, 1.4, -8.64
Addvertex, .76, 1.47, -8.64

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.33, 1.9, -6.81
Addvertex, 1.26, 1.9, -6.81
Addvertex, 1.26, 1.9, -8.64
Addvertex, 1.33, 1.9, -8.64

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 6)
;---------------

CreateMeshBuilder,
Addvertex, -.76, 1.47, -6.81
Addvertex, -1.1325, 1.47, -6.81
Addvertex, -1.1325, 1.47, -7.9
Addvertex, -.76, 1.47, -7.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom Short.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.1325, 1.47, -6.81
Addvertex, -1.26, 1.9, -6.81
Addvertex, -1.26, 1.9, -7.9
Addvertex, -1.1325, 1.47, -7.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top Short.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, -.76, 1.47, -6.81
Addvertex, -.76, 1.4, -6.81
Addvertex, -.76, 1.4, -7.9
Addvertex, -.76, 1.47, -7.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 2, 0,
SetTextureCoordinates,3, 2, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.33, 1.9, -6.81
Addvertex, -1.26, 1.9, -6.81
Addvertex, -1.26, 1.9, -7.9
Addvertex, -1.33, 1.9, -7.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 2, 0,
SetTextureCoordinates,3, 2, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 7)
;---------------

CreateMeshBuilder,
Addvertex, .76, 1.47, 4.8
Addvertex, 1.1325, 1.47, 4.8
Addvertex, 1.1325, 1.47, 5.9
Addvertex, .76, 1.47, 5.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom Short.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.1325, 1.47, 4.8
Addvertex, 1.26, 1.9, 4.8
Addvertex, 1.26, 1.9, 5.9
Addvertex, 1.1325, 1.47, 5.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top Short.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, .76, 1.47, 4.8
Addvertex, .76, 1.4, 4.8
Addvertex, .76, 1.4, 5.9
Addvertex, .76, 1.47, 5.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 2, 0,
SetTextureCoordinates,3, 2, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, 1.33, 1.9, 4.8
Addvertex, 1.26, 1.9, 4.8
Addvertex, 1.26, 1.9, 5.9
Addvertex, 1.33, 1.9, 5.9

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 2, 0,
SetTextureCoordinates,3, 2, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(Seat 8)
;---------------

CreateMeshBuilder,
Addvertex, -.76, 1.47, 4.8
Addvertex, -1.1325, 1.47, 4.8
Addvertex, -1.1325, 1.47, 6.6
Addvertex, -.76, 1.47, 6.6

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Bottom Half.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.1325, 1.47, 4.8
Addvertex, -1.26, 1.9, 4.8
Addvertex, -1.26, 1.9, 6.6
Addvertex, -1.1325, 1.47, 6.6

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seats Top Half.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


CreateMeshBuilder,
Addvertex, -.76, 1.47, 4.8
Addvertex, -.76, 1.4, 4.8
Addvertex, -.76, 1.4, 6.6
Addvertex, -.76, 1.47, 6.6

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
Addvertex, -1.33, 1.9, 4.8
Addvertex, -1.26, 1.9, 4.8
Addvertex, -1.26, 1.9, 6.6
Addvertex, -1.33, 1.9, 6.6

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Seat Front.bmp,

SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(T/O Quarters 1)
;---------------

CreateMeshBuilder,
AddVertex, .45,3.1,5.9,
AddVertex, 1.34,3.1,5.9,
AddVertex, 1.34,1.1,5.9,
AddVertex, .45,1.1,5.9,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,IntWall-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, .45,3.1,5.9,
AddVertex, .45,3.1,6.78,
AddVertex, .45,1.0,6.78,
AddVertex, .45,1.0,5.9,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,TO Door.bmp,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,


;---------------
;Interior(T/O Quarters 2)
;---------------

CreateMeshBuilder,
AddVertex, -.45,3.1,-7.9,
AddVertex, -1.34,3.1,-7.9,
AddVertex, -1.34,1.0,-7.9,
AddVertex, -.45,1.0,-7.9,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,IntWall-1.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -.45,3.1,-7.9,
AddVertex, -.45,3.1,-8.64,
AddVertex, -.45,1.0,-8.64,
AddVertex, -.45,1.0,-7.9,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,TO Door.bmp,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -1.348,2.91,-2.7,
AddVertex, -1.348,2.91,-4.28,
AddVertex, -1.348,2.58,-4.28,
AddVertex, -1.348,2.58,-2.7,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Side73.bmp,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,



CreateMeshBuilder,
AddVertex, -1.344,2.91,-4.32,
AddVertex, -1.344,2.91,-2.76,
AddVertex, -1.344,2.58,-2.76,
AddVertex, -1.344,2.58,-4.32,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Side72.bmp,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,



CreateMeshBuilder,
AddVertex, 1.344,2.91, 2.27,
AddVertex, 1.344,2.91, 0.75,
AddVertex, 1.344,2.571, 0.75,
AddVertex, 1.344,2.571, 2.27,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Side72.bmp,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, 1.348,2.91, 0.69,
AddVertex, 1.348,2.91, 2.26,
AddVertex, 1.348,2.571, 2.26,
AddVertex, 1.348,2.571, 0.69,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Side73.bmp,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

;---------------
;Interior(Btwn Car Doors)
;---------------

CreateMeshBuilder,
AddVertex, -.45,3.05,-8.64,
AddVertex, .45,3.05,-8.64,
AddVertex, .45.5,1.0,-8.64,
AddVertex, -.45,1.0,-8.64,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Btwn Car Door.bmp,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, .45,3.05,-8.64,
AddVertex, 1.34,3.05,-8.64,
AddVertex, 1.34.5,1.0,-8.64,
AddVertex, .45,1.0,-8.64,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,IntWall-1.bmp,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -.45,3.05,6.64,
AddVertex, -1.34,3.05,6.64,
AddVertex, -1.34.5,1.0,6.64,
AddVertex, -.45,1.0,6.64,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,IntWall-1.bmp,

SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex, -.45,3.1,6.64,
AddVertex, .45,3.1,6.64,
AddVertex, .45.5,1.0,6.64,
AddVertex, -.45,1.0,6.64,

Addface2, 0,1,2,3

GenerateNormals,

LoadTexture,Btwn Car Door.bmp,

SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,

AddVertex,    1.34, 3.04, -8.64
AddVertex,    1.34, 3.04,  6.66
AddVertex,    1.21, 3.04,  6.66
AddVertex,    1.21, 3.04, -8.64

AddVertex,   -1.34, 3.04,  6.66
AddVertex,   -1.34, 3.04, -8.64
AddVertex,   -1.21, 3.04, -8.64
AddVertex,   -1.21, 3.04,  6.66

AddVertex,   -1.17, 3.14, 2.7
AddVertex,   -1.17, 3.14, 6.66
AddVertex,   -1.21, 3.04, 6.66
AddVertex,   -1.21, 3.04, 2.7

AddVertex,   -1.17, 3.13, 6.66
AddVertex,   -1.17, 3.13, 2.7
AddVertex,   -1.07, 3.13, 2.7
AddVertex,   -1.07, 3.13, 6.66


AddVertex,   1.17, 3.14, 6.66
AddVertex,   1.17, 3.14, 2.7
AddVertex,   1.21, 3.04, 2.7
AddVertex,   1.21, 3.04, 6.66

AddVertex,   1.17, 3.13, 2.7
AddVertex,   1.17, 3.13, 6.66
AddVertex,   1.07, 3.13, 6.66
AddVertex,   1.07, 3.13, 2.7

AddVertex,   -1.17, 3.14, -4.48
AddVertex,   -1.17, 3.14, -8.64
AddVertex,   -1.21, 3.04, -8.64
AddVertex,   -1.21, 3.04, -4.48

AddVertex,   -1.17, 3.13, -4.48
AddVertex,   -1.17, 3.13, -8.64
AddVertex,   -1.07, 3.13, -8.64
AddVertex,   -1.07, 3.13, -4.48

AddVertex,   1.17, 3.14, -4.48
AddVertex,   1.17, 3.14, -8.64
AddVertex,   1.21, 3.04, -8.64
AddVertex,   1.21, 3.04, -4.48

AddVertex,   1.17, 3.13, -8.64
AddVertex,   1.17, 3.13, -4.48
AddVertex,   1.07, 3.13, -4.48
AddVertex,   1.07, 3.13, -8.64

Addface2, 0,1,2,3
Addface2, 4,5,6,7
Addface2, 8,9,10,11
Addface2, 12,13,14,15
Addface2, 16,17,18,19
Addface2, 20,21,22,23
Addface2, 24,25,26,27
Addface2, 28,29,30,31
Addface2, 32,33,34,35
Addface2, 36,37,38,39

GenerateNormals,
LoadTexture, lights1.bmp
SetTextureCoordinates, 0, 0, 7
SetTextureCoordinates, 1, 0, 0
SetTextureCoordinates, 2, 1, 0
SetTextureCoordinates, 3, 1, 7
SetTextureCoordinates, 4, 0, 7
SetTextureCoordinates, 5, 0, 0
SetTextureCoordinates, 6, 1, 0
SetTextureCoordinates, 7, 1, 7
SetTextureCoordinates,  8, 0, 2
SetTextureCoordinates,  9, 0, 0
SetTextureCoordinates, 10, 0.50, 0
SetTextureCoordinates, 11, 0.50, 2
SetTextureCoordinates, 12, 0, 2
SetTextureCoordinates, 13, 0, 0
SetTextureCoordinates, 14, 1, 0
SetTextureCoordinates, 15, 1, 2
SetTextureCoordinates, 16, 0, 2
SetTextureCoordinates, 17, 0, 0
SetTextureCoordinates, 18, 0.50, 0
SetTextureCoordinates, 19, 0.50, 2
SetTextureCoordinates, 20, 0, 2
SetTextureCoordinates, 21, 0, 0
SetTextureCoordinates, 22, 1, 0
SetTextureCoordinates, 23, 1, 2
SetTextureCoordinates, 24, 0, 2
SetTextureCoordinates, 25, 0, 0
SetTextureCoordinates, 26, 0.50, 0
SetTextureCoordinates, 27, 0.50, 2
SetTextureCoordinates, 28, 0, 2
SetTextureCoordinates, 29, 0, 0
SetTextureCoordinates, 30, 1, 0
SetTextureCoordinates, 31, 1, 2
SetTextureCoordinates, 32, 0, 2
SetTextureCoordinates, 33, 0, 0
SetTextureCoordinates, 34, 0.50, 0
SetTextureCoordinates, 35, 0.50, 2
SetTextureCoordinates, 36, 0, 2
SetTextureCoordinates, 37, 0, 0
SetTextureCoordinates, 38, 1, 0
SetTextureCoordinates, 39, 1, 2

CreateMeshBuilder,

AddVertex,    1.21, 3.14, 2.7
AddVertex,    1.21, 3.14,  6.66
AddVertex,   -1.21, 3.14,  6.66
AddVertex,   -1.21, 3.14, 2.7

AddVertex,    1.21, 3.14, -4.48
AddVertex,    1.21, 3.14, -8.64
AddVertex,   -1.21, 3.14, -8.64
AddVertex,   -1.21, 3.14, -4.48

Addface2, 0,1,2,3
Addface2, 4,5,6,7
GenerateNormals,
LoadTexture, roof2.bmp
SetTextureCoordinates, 0, 0, 3
SetTextureCoordinates, 1, 0, 0
SetTextureCoordinates, 2, 1, 0
SetTextureCoordinates, 3, 1, 3
SetTextureCoordinates, 4, 0, 3
SetTextureCoordinates, 5, 0, 0
SetTextureCoordinates, 6, 1, 0
SetTextureCoordinates, 7, 1, 3

CreateMeshBuilder,

AddVertex,   -1.21, 3.04,  2.7
AddVertex,   -1.21, 3.04, -4.48
AddVertex,   -1.13, 3.18, -4.48
AddVertex,   -1.13, 3.18,  2.7

AddVertex,   -1.13, 3.18,  2.7
AddVertex,   -1.13, 3.18, -4.48
AddVertex,   -0.90, 3.37, -4.48
AddVertex,   -0.90, 3.37,  2.7

AddVertex,   -0.90, 3.37,  2.7
AddVertex,   -0.90, 3.37, -4.48
AddVertex,   -0.85, 3.39, -4.48
AddVertex,   -0.85, 3.39,  2.7

AddVertex,   1.21, 3.04, -4.48
AddVertex,   1.21, 3.04,  2.7
AddVertex,   1.13, 3.18,  2.7
AddVertex,   1.13, 3.18, -4.48


AddVertex,   1.13, 3.18, -4.48
AddVertex,   1.13, 3.18,  2.7
AddVertex,   0.90, 3.37,  2.7
AddVertex,   0.90, 3.37, -4.48

AddVertex,   0.90, 3.37, -4.48
AddVertex,   0.90, 3.37,  2.7
AddVertex,   0.85, 3.39,  2.7
AddVertex,   0.85, 3.39, -4.48

Addface, 0,1,2,3
Addface, 4,5,6,7
Addface, 8,9,10,11
Addface, 12,13,14,15
Addface, 16,17,18,19
Addface, 20,21,22,23

GenerateNormals,
LoadTexture, Ads1.bmp

SetTextureCoordinates, 0, 0, 0
SetTextureCoordinates, 1, 3, 0
SetTextureCoordinates, 2, 3, 0.35
SetTextureCoordinates, 3, 0, 0.35

SetTextureCoordinates,  4, 0, 0.351
SetTextureCoordinates,  5, 3, 0.351
SetTextureCoordinates,  6, 3, 0.850
SetTextureCoordinates,  7, 0, 0.850

SetTextureCoordinates,  8, 0, 0.851
SetTextureCoordinates,  9, 3, 0.851
SetTextureCoordinates, 10, 3, 1.0
SetTextureCoordinates, 11, 0, 1.0

SetTextureCoordinates, 12, 0, 0
SetTextureCoordinates, 13, 3, 0
SetTextureCoordinates, 14, 3, 0.35
SetTextureCoordinates, 15, 0, 0.35

SetTextureCoordinates, 16, 0, 0.351
SetTextureCoordinates, 17, 3, 0.351
SetTextureCoordinates, 18, 3, 0.850
SetTextureCoordinates, 19, 0, 0.850

SetTextureCoordinates, 20, 0, 0.851
SetTextureCoordinates, 21, 3, 0.851
SetTextureCoordinates, 22, 3, 1.0
SetTextureCoordinates, 23, 0, 1.0

CreateMeshBuilder,

AddVertex,   0.85, 3.39, -4.48
AddVertex,   0.85, 3.39,  2.7
AddVertex,  -0.85, 3.39,  2.7
AddVertex,  -0.85, 3.39, -4.48
Addface, 0,1,2,3

GenerateNormals,
LoadTexture, introof.bmp

SetTextureCoordinates, 0, 0, 0
SetTextureCoordinates, 1, 3, 0
SetTextureCoordinates, 2, 3, 1
SetTextureCoordinates, 3, 0, 1

CreateMeshBuilder,

AddVertex,    1.25, 3.50, -4.48
AddVertex,   -1.25, 3.50, -4.48
AddVertex,   -1.25, 3.14, -4.48
AddVertex,    1.25, 3.14, -4.48

AddVertex,   -1.25, 3.50, 2.7
AddVertex,    1.25, 3.50, 2.7
AddVertex,    1.25, 3.14, 2.7
AddVertex,   -1.25, 3.14, 2.7
Addface, 0,1,2,3
Addface, 4,5,6,7

GenerateNormals,
LoadTexture, roof3.bmp
SetTextureCoordinates, 0, 0, 0
SetTextureCoordinates, 1, 1, 0
SetTextureCoordinates, 2, 1, 1
SetTextureCoordinates, 3, 0, 1
SetTextureCoordinates, 4, 0, 0
SetTextureCoordinates, 5, 1, 0
SetTextureCoordinates, 6, 1, 1
SetTextureCoordinates, 7, 0, 1
SetDecalTransparentColor, 0, 0, 255