<?xml version="1.0" encoding="utf-8"?>
<cBlueprintLoader xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
	<Blueprint>
		<cSceneryBlueprint xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
			<Name d:type="cDeltaString">GX_LtwtInterior</Name>
			<BrowseInformation>
				<iBrowseableBlueprint-cBrowseInformation>
					<DisplayName>
						<Localisation-cUserLocalisedString>
							<English d:type="cDeltaString"></English>
							<French d:type="cDeltaString"></French>
							<Italian d:type="cDeltaString"></Italian>
							<German d:type="cDeltaString"></German>
							<Spanish d:type="cDeltaString"></Spanish>
							<Arabic d:type="cDeltaString"></Arabic>
							<Basque d:type="cDeltaString"></Basque>
							<Bulgarian d:type="cDeltaString"></Bulgarian>
							<Catalan d:type="cDeltaString"></Catalan>
							<Croatian d:type="cDeltaString"></Croatian>
							<Czech d:type="cDeltaString"></Czech>
							<Danish d:type="cDeltaString"></Danish>
							<Dutch d:type="cDeltaString"></Dutch>
							<Finnish d:type="cDeltaString"></Finnish>
							<FrenchCA d:type="cDeltaString"></FrenchCA>
							<Greek d:type="cDeltaString"></Greek>
							<Hungarian d:type="cDeltaString"></Hungarian>
							<Indonesian d:type="cDeltaString"></Indonesian>
							<Japanese d:type="cDeltaString"></Japanese>
							<Korean d:type="cDeltaString"></Korean>
							<Norwegian d:type="cDeltaString"></Norwegian>
							<Polish d:type="cDeltaString"></Polish>
							<Portuguese d:type="cDeltaString"></Portuguese>
							<PortugueseBR d:type="cDeltaString"></PortugueseBR>
							<Romanian d:type="cDeltaString"></Romanian>
							<Russian d:type="cDeltaString"></Russian>
							<Serbian d:type="cDeltaString"></Serbian>
							<SimpChinese d:type="cDeltaString"></SimpChinese>
							<Slovak d:type="cDeltaString"></Slovak>
							<Slovenian d:type="cDeltaString"></Slovenian>
							<Swedish d:type="cDeltaString"></Swedish>
							<Thai d:type="cDeltaString"></Thai>
							<TradChinese d:type="cDeltaString"></TradChinese>
							<Turkish d:type="cDeltaString"></Turkish>
							<Other/>
						</Localisation-cUserLocalisedString>
					</DisplayName>
					<Category d:type="cDeltaString">eExcludeFromBrowserList</Category>
					<ValidInScenarios d:type="cDeltaString">eFalse</ValidInScenarios>
				</iBrowseableBlueprint-cBrowseInformation>
			</BrowseInformation>
			<RenderComponent>
				<cSceneryRenderBlueprint>
					<PrimaryNamedTextureSet>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString"></Provider>
									<Product d:type="cDeltaString"></Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString"></BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</PrimaryNamedTextureSet>
					<SecondaryNamedTextureSet>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString"></Provider>
									<Product d:type="cDeltaString"></Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString"></BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</SecondaryNamedTextureSet>
					<GeometryID d:type="cDeltaString">G-TraX\Trains\RailVehicles\Passenger\Common\Interior\[00]GX_LtwtInterior</GeometryID>
					<CollisionGeometryID d:type="cDeltaString">G-TraX\Trains\RailVehicles\Passenger\Common\Interior\[00]GX_LtwtInterior</CollisionGeometryID>
					<Pickable d:type="cDeltaString">eTrue</Pickable>
					<ShadowType d:type="cDeltaString">eShadowType_None</ShadowType>
					<HeatHaze/>
					<TexText/>
					<ProjectedLightElement/>
					<Instancable d:type="bool">0</Instancable>
					<DetailLevelGenerationRange>
						<cSceneryRenderBlueprint-sDetailLevelGenerationRange>
							<HighestLevel_1isHighest d:type="sInt32">10</HighestLevel_1isHighest>
							<LowestLevel_10isLowest d:type="sInt32">10</LowestLevel_10isLowest>
						</cSceneryRenderBlueprint-sDetailLevelGenerationRange>
					</DetailLevelGenerationRange>
				</cSceneryRenderBlueprint>
			</RenderComponent>
			<PosOriComponent>
				<cPosOriBlueprint/>
			</PosOriComponent>
			<ContainerComponent>
				<cEntityContainerBlueprint>
					<Children/>
				</cEntityContainerBlueprint>
			</ContainerComponent>
			<CollisionComponent>
				<cCollisionComponentBlueprint>
					<Boxes/>
					<RequiredAtEndOfTrack d:type="bool">0</RequiredAtEndOfTrack>
				</cCollisionComponentBlueprint>
			</CollisionComponent>
		</cSceneryBlueprint>
	</Blueprint>
</cBlueprintLoader>
